VIP items cannot be bought.
VIP items have a special color in the inventory/store.
Boost Devastation Sigil sounds.
Fix Teleport() calls using A_Teleport() flags (oops).
Give cheat tweaks.
- Tweaked health item values.
- Allow Sandwich to save you from the Ynykron (usually).
- Tweaked ammo availability again.
- Disable ammo and weapon drops from enemies (can be re-enabled).
- Adjusted refire behaviour of Biospark Carbine.
- Tweaked the sizes of some pickup models.
- Wallbuster gives only 5 ammo on pickup.
- Tweaked score values for more balanced progression.
- Overkill bonus also includes enemies that take twice their base health in damage (as was intended)
- Add a reminder for myself to add wall collision to dashing.
- Reset nugget amounts back to 5 per pickup.
- Added Omnisight (currently just allmap).
- Added Lämp (currently just aesthetic, no moths yet).
- Some stuff I can't remember.
- Added konami code easter egg to demolitionist menu.
- Added Invinciball and Ragekit.
- Fixed items not autoactivating on pickup if spares are held.
- Fixed crashing when Refresher and Sandwich autoactivate to prevent death.
- Fixed PainChance not being reset when finishing a dash.
- Adjusted armor values.
- Set Nugget pickup ammount to 1, like vanilla bonus items.
- Added Gravity Suppressor.
- Adjusted Health Geodesic sizes.
- Adjusted max amounts of nuggets (capped at 40 now).
- Added secret combination to menu (nothing to find yet though, that will come later).
- 6DOF movement when flying.
- Added all armor and health items.
- Added Grilled Cheese Sandwich and Ghost Artifact.
- Started work on Chanceboxes, just need to finish adding the drop lists.
- Fixed Ammo division.
- Reduced backpack amounts of some ammo types.
- Added inventory box/bar to HUD, plus armor and powerup display.
- Fix jumps still alerting monsters even if not boosting.
- Added "future plans" document.
- All ammo pickups done.
- All weapons basic properties and spawn state set.
- Implement Hammerspace Embiggener.
- Corrections to lore stuff and other info.
- Separated Hellblazer ammo between mags and single units.
- Fix fourth healthbar being the same color as third.
- Added "abstract" to some classes, just for safety.
- Dashing and ramming tweaks.
- Dashing no longer cancels when getting hurt.
- Tiny menu fixes.