1ad16bfcd4
Blocking checks for mirror interaction (forgot about them).
2023-01-19 10:23:20 +01:00
c3cc545784
Mirror interaction.
2023-01-19 10:09:20 +01:00
b0ae0d2153
More voice changes:
...
* Additional kiss voices
* Mirror interaction lines (not yet implemented)
* Intonation changes for two existing lines
* Fix randomization of some voices (grunts and whatnot)
2023-01-19 09:47:00 +01:00
525b9e33eb
Use new let syntax for multiple returns.
2023-01-14 19:14:39 +01:00
c636e0e787
Make use of new LineTracer.Trace() parameters.
2023-01-14 18:30:22 +01:00
55fbfd86c0
Floating point quake intensities.
2023-01-14 18:06:52 +01:00
d0fddbf8a3
Testing changes for GZDoom 4.11/5.0.
2023-01-08 14:58:06 +01:00
f3946f832b
Fix magnetized items being blocked by "monster block" lines.
2022-12-30 23:16:16 +01:00
2b41ba0225
CVar caching is no longer needed.
2022-12-29 13:20:08 +01:00
9f529afb3c
Set DROPOFF flag on magnetized items, hopefully fixes them getting stuck on some lines.
2022-12-29 10:44:53 +01:00
22179fdcd8
Tweak viewbob and deceleration.
2022-12-28 21:31:00 +01:00
7b8111c40d
Finally fix gestures breaking on weapon switch.
2022-12-26 23:22:30 +01:00
ac709f0aac
Allow legacy BobWeapon to work with non-mod guns.
2022-12-26 13:45:36 +01:00
9135f594f1
BobWeapon3D implemented (but commented out for now).
2022-12-24 15:16:13 +01:00
9ac0cb2a6f
Proper SCALEDNOLERP usage.
2022-12-19 16:46:13 +01:00
44f39d1024
Split player and utility code.
2022-12-15 17:12:53 +01:00