Commit graph

12 commits

Author SHA1 Message Date
b205527576 Mykradvo Artifact implemented.
Replace some electric damage types with plasma, as it should be expected.
2021-03-17 20:16:17 +01:00
c517d7404e Move matcaps to a separate folder.
Add unique matcap for Biospark Carbine, fits the colors better.
2021-02-22 00:58:07 +01:00
4af07111f1 Major rebalance and other changes:
- Tweaked health item values.
 - Allow Sandwich to save you from the Ynykron (usually).
 - Tweaked ammo availability again.
 - Disable ammo and weapon drops from enemies (can be re-enabled).
 - Adjusted refire behaviour of Biospark Carbine.
 - Tweaked the sizes of some pickup models.
 - Wallbuster gives only 5 ammo on pickup.
 - Tweaked score values for more balanced progression.
 - Overkill bonus also includes enemies that take twice their base health in damage (as was intended)
 - Add a reminder for myself to add wall collision to dashing.
2020-09-08 22:47:29 +02:00
30302a2eb0 Adjust Elemental Coating to look more like the SWWM Barrier. 2020-06-04 16:37:11 +02:00
87930d3cb6 Elemental Coating (proper Radsuit replacer). 2020-05-26 18:16:19 +02:00
42db2d3603 Added various screen shaders, plus a bunch of other changes.
Spreadgun rebalancing.
Underwater sounds.
Embiggener use sound.
Other small things here and there.
2020-03-02 14:41:28 +01:00
9ce417a49d All items done (excl. Lootboxes). On to the weapons now. 2020-02-05 23:31:56 +01:00
b6f434a28d Stuff and things:
- Reset nugget amounts back to 5 per pickup.
 - Added Omnisight (currently just allmap).
 - Added Lämp (currently just aesthetic, no moths yet).
 - Some stuff I can't remember.
 - Added konami code easter egg to demolitionist menu.
2020-02-05 01:43:13 +01:00
1cc4861bf3 More powerup/item work:
- Added Invinciball and Ragekit.
 - Fixed items not autoactivating on pickup if spares are held.
 - Fixed crashing when Refresher and Sandwich autoactivate to prevent death.
 - Fixed PainChance not being reset when finishing a dash.
 - Adjusted armor values.
 - Set Nugget pickup ammount to 1, like vanilla bonus items.
2020-02-04 13:57:13 +01:00
d6228cb42c Some extra things before I go to bed:
- Added Gravity Suppressor.
 - Adjusted Health Geodesic sizes.
 - Adjusted max amounts of nuggets (capped at 40 now).
 - Added secret combination to menu (nothing to find yet though, that will come later).
 - 6DOF movement when flying.
2020-02-04 02:43:39 +01:00
0fa6207cb6 Some more progress here:
- Added all armor and health items.
 - Added Grilled Cheese Sandwich and Ghost Artifact.
 - Started work on Chanceboxes, just need to finish adding the drop lists.
 - Fixed Ammo division.
 - Reduced backpack amounts of some ammo types.
 - Added inventory box/bar to HUD, plus armor and powerup display.
 - Fix jumps still alerting monsters even if not boosting.
 - Added "future plans" document.
2020-02-03 22:16:06 +01:00
72c4a81ff0 A whole lot of stuff, whew:
- All ammo pickups done.
 - All weapons basic properties and spawn state set.
 - Implement Hammerspace Embiggener.
 - Corrections to lore stuff and other info.
 - Separated Hellblazer ammo between mags and single units.
 - Fix fourth healthbar being the same color as third.
 - Added "abstract" to some classes, just for safety.
 - Dashing and ramming tweaks.
 - Dashing no longer cancels when getting hurt.
 - Tiny menu fixes.
2020-01-30 22:58:10 +01:00