Commit graph

11 commits

Author SHA1 Message Date
38a07102f5 Update readme.
Append old cheats easter egg text to chat log.
2021-05-18 15:39:04 +02:00
973e8865cb Some cleanup + sneaky preparation for a future GZDoom feature. 2021-04-23 14:32:49 +02:00
8c47601d90 I'm afraid the plans for strife support have been cancelled. 2021-03-21 16:22:55 +01:00
8b7656cef3 Weredragons and Ettins are pettable now.
Befriended monsters activate their death specials, if they have any.
Add colored icons to monster tags to denote bosses and friends.
Minigames will be part of a second free DLC update.
2020-11-07 13:54:21 +01:00
aabc9de051 0.9.10b release (oh boy where do I start):
- New fun options implemented (omnibusting, unlimited fuel, party time)
 - Biospark Carbine gets a requested nerf
 - Candygun combo fire has been buffed (watch out for that splash damage)
 - All powerup effects are additive (stacc 'em)
 - Automap hud respects gzdoom's cvars for toggling certain elements
 - Automap hud shows stats and times in gold when 100% / under par
 - Weapons and ammo are no longer affected by skill amount modifiers, for balance (and to avoid any weird glitches)
 - Sorting improvements for menu (weapons by slot, ammo by weapons, other items by value, etc.)
 - Grilled Cheese Sandwich now saves you from lethal falls properly
 - Blown kisses instakill nazis
 - Added non-violent Keen replacement (based on "Less mean-spirited Keen replacement" by SiFi270)
 - Added gib deaths for hell nobles, pinkies, cacos, revs and viles (sprites by Amuscaria and Ryan Cordell)
 - Blown kisses can activate use switches
 - Gestures can be chained by pressing a gesture button while another is playing
 - Fixed Grilled Cheese Sandwich not avoiding telefrags properly (now also works with voodoo dolls)
 - More precise weapon kill tracking (fixes some ragekit quirks)
 - Merge both DLC weaponsets, removing redundant weapons (see FuturePlans.md)
 - Discarded some collectables for the next updates, to save time
 - Preparation work for collectables update, including some (partial) lore files
 - Remove ammo fabricators from store, makes no sense to have them when you can just buy ammo directly
 - Cosmetic Boss Brain sprite replacements, just for fun
 - 10 more intermission tips, because yes
 - Added option to reduce distance at which enemy healthbars are picked
 - Various minor bugfixes and adjustments (and also some tiny typo fixes)
 - Ragekit now heals over time and with each hit (so it's more rewarding to go wild)
 - PNG optimization pass (again lol)
 - Fix crouched gestures having no facial animation
2020-10-05 23:29:28 +02:00
6cd065cf7c Beta stage entered. Ynykron Altfire finalized. 2020-09-15 19:18:10 +02:00
578e9f3ae4 More Ynykron work. Altfire is almost done. 2020-09-11 22:29:49 +02:00
1c689e53bc Additional markdown tidying. 2020-09-04 20:12:52 +02:00
37e8fde722 The extended lore file is no longer needed. 2020-09-04 15:57:29 +02:00
68729a0978 More stuff that's not Ynykron altfire:
- Made fun tags optional, added randomizations.
- Added subsections to Stats tab for monster kills, level stats and achievements (TBD).
- Added stats tracking for swimming distance, activatables punched, and walls busted.
- Added overrides for automap stats drawing and idmypos cheat.
- Re-tweaked ground slam shockwave.
2020-08-01 20:53:35 +02:00
7ffcdf5d72 owo what's this 2020-06-16 22:22:51 +02:00