Commit graph

122 commits

Author SHA1 Message Date
fbf3e9fee3 Small cleanup. More credits. 2023-09-24 23:35:48 +02:00
ad60f2310d Small fixes for VKDoom compatibility. 2023-09-14 12:45:34 +02:00
2632d248f7 Fit intermission tips to 600px like in sidemods. 2023-09-11 22:20:25 +02:00
bb8478af4a Overhaul stat screen, remove fanart. 2023-09-09 14:47:30 +02:00
b8385fc480 Allow manually setting HUD scales (with disregard for potential overlaps). 2023-08-21 11:17:43 +02:00
d72b3f78e1 Update patron credits. 2023-07-30 17:24:55 +02:00
a66330a704 Remove Captain J's fanart. 2023-07-30 17:23:31 +02:00
d1890fbea6 Text and credit updates. 2023-04-20 12:51:35 +02:00
a2f245b189 More stuff I missed. 2023-03-17 13:31:10 +01:00
7f5125b523 An important rewrite that was a long time coming.
First, a message: There is a time and a place for everything, and understanding
what is and is not appropriate is a fundamental aspect of how one should behave
in society. I must take steps in correcting my behavior, how I act both through
my interactions with others and through my own creations as well. While this is
only one step in a very, very long road, it is hopefully a step in the right
direction.

Various aspects of the story and lore, dialogues, character interactions, etc.
have been sanitized to be less explicit. I cannot in good conscience have
something like this in a project I'm creating, especially one with such a broad
audience as the one it has garnered.

A couple other things have been removed, such as direct references to
problematic media, and I've decided to forego the H-Doom compatibility that was
added "as a joke".

These changes will also be later applied to the side mods as well.

Should I have still missed anything, I please ask that people notify me and I
will address it as soon as I possibly can.

Furthermore, if any of the people still credited in this mod wish to have their
name and anything they contributed removed from it, I will do so.
2023-03-17 13:30:04 +01:00
208b0afd36 Small visual tweaks to stat screen:
- Show "N/A" for 0/0 cases.
 - Always show times in at least mm:ss format.
 - Account for potential trailing whitespace in map names
   (can becaused by DEHACKED string replacements).
2023-03-10 11:15:56 +01:00
dc39f4a6fb Update patrons. 2023-02-18 11:54:24 +01:00
35b8b986db Cleaning up. 2023-02-11 17:03:43 +01:00
525b9e33eb Use new let syntax for multiple returns. 2023-01-14 19:14:39 +01:00
75ffce1627 Somewhat less hacky menu code. 2022-12-31 13:08:09 +01:00
21e10bce86 Remove credits for removed assets. 2022-12-28 22:22:48 +01:00
4000d095df Some broader support for old map author text handling. 2022-12-28 11:44:29 +01:00
3ba2e921bc Split statscreen code for each game mode. 2022-12-15 14:07:15 +01:00
8e952f412f 4.10 support update (unfinished and untested). 2022-12-05 02:10:56 +01:00
505e86cfd0 Rearrange par and total time in stat screen so it matches sidemods. 2022-10-13 13:02:56 +02:00
7c3e88c217 MSTime() un-deprecated, no more casting to int. 2022-10-09 15:31:54 +02:00
0fbbb91b8e Revert "Remove ZPolyobject due to licensing concerns."
This reverts commit f134375f7e.

Library is now MIT licensed and can be included.
2022-10-08 15:55:42 +02:00
f134375f7e Remove ZPolyobject due to licensing concerns. 2022-10-07 00:55:20 +02:00
ada2e2fbbe Obscure achievement descriptions until completed. 2022-10-03 20:49:19 +02:00
dbd887e8db Remove redundant second argument in various TexMan.CheckForTexture calls. 2022-09-30 12:53:56 +02:00
f4b07c9cdf Use sapphire font color for intro text. 2022-09-24 02:10:58 +02:00
75eda90182 Touch up achievements. I think I was being too generous with some. 2022-09-15 15:56:44 +02:00
ef12c72825 Hackfix for TUTNT Supportive Edition episode names. 2022-09-05 13:43:00 +02:00
95d59ba72a Scrollable achievement menu for lower resolutions. 2022-08-30 18:29:25 +02:00
4b20fc0b12 Use own fonts for achievements menu (still needs more work to fit in low resolutions). 2022-08-30 12:49:40 +02:00
c41e9c4615 Somehow forgot to bump zscript ver to 4.9.
Now there's a shitload of warnings about signed/unsigned comparisons, but those are a gzdoom oversight, they'll be fixed soon.
2022-08-05 21:02:09 +02:00
c0691f4930 Implement "FindLumpByFullName" helper function.
Remove days display from playtime counter (most people expect hours).
2022-08-05 11:08:47 +02:00
51c1ef11bc titlescreen code cleanup. 2022-07-28 18:00:50 +02:00
7d86143fb4 Updates for recent A_ChangeModel fix.
Use a canvas texture for the titlescreen fade.
2022-07-27 13:17:18 +02:00
afd9c9ebf0 Make intro explosions quieter and add an option to skip them. 2022-07-15 08:05:08 +02:00
96d11b9b14 Intermission advance with Enter (fix for d-touch). 2022-07-08 23:52:22 +02:00
460ee725e2 Remove old branding. 2022-07-05 20:37:09 +02:00
44ea0384f2 Update patrons. 2022-06-29 15:59:18 +02:00
6d5d6543f0 Smoothen intermission fade. 2022-06-23 23:23:12 +02:00
df84963b44 Interpolation for all menus (choppy in 4.8.0 due to a bug). 2022-06-23 23:11:34 +02:00
431f96012f Update patrons 2022-06-15 20:23:12 +02:00
9a02e255c8 Cleaner way of fetching inputs in intermission. 2022-06-02 00:25:49 +02:00
e1fafcb329 Reimplement intermission input handling. 2022-06-01 18:27:10 +02:00
65597c181a Stop reinventing lerp() all over the place. 2022-05-29 18:07:30 +02:00
7fb314745c Rewrite title stuff without using exploits. 2022-05-20 13:11:58 +02:00
94c6a47163 April Fools + Birthday events. 2022-05-19 19:33:01 +02:00
21d6fbdba4 Personal rebranding. 2022-05-13 18:29:45 +02:00
fffad9435d Update patron credits. 2022-05-08 23:28:16 +02:00
473e7ad5e8 Fit hud scaling to 16:9 minimum. Ultrawide be damned. 2022-05-08 18:43:42 +02:00
1cf4ce0d08 Adapt code to use MSTimeF(). 2022-04-29 16:40:57 +02:00