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swwm_ammoitems_dlc.zsc
Increase max capacity of Sheen HMG ammo by 100.
2023-12-19 13:33:47 +01:00
swwm_blastin.zsc
Some text updates. Added dev notes to unimplemented weapons so I don't forget.
2023-11-05 11:08:43 +01:00
swwm_blastin_fx.zsc
Major code refactoring. SWWMHandler could still use some more, though.
2021-02-27 23:59:40 +01:00
swwm_blueballs.zsc
Various graphical adjustments.
2023-11-16 19:55:32 +01:00
swwm_blueballs_fx.zsc
Sometimes plans change. DLC Weaponsets merged into one.
2022-03-05 18:26:20 +01:00
swwm_dlcweapons_canvas.zsc
Various graphical adjustments.
2023-11-16 19:55:32 +01:00
swwm_dlcweapons_hud.zsc
Fix incorrect draw offset of hammer charge bar.
2023-11-29 11:32:43 +01:00
swwm_hammertime.zsc
Add A_CanBob() function to weapons to force-enable bobbing within a state.
2024-01-24 13:32:24 +01:00
swwm_hammertime_fx.zsc
Floating point quake intensities.
2023-01-14 18:06:52 +01:00
swwm_heavymahsheengun.zsc
Additional slot 5 trail colors.
2023-11-27 16:04:44 +01:00
swwm_heavymahsheengun_fx.zsc
Consistently declare damagetypes as names.
2023-11-28 11:23:44 +01:00
swwm_mister.zsc
Add A_CanBob() function to weapons to force-enable bobbing within a state.
2024-01-24 13:32:24 +01:00
swwm_mister_fx.zsc
Fix severe performance issues in large maps.
2023-12-19 11:46:29 +01:00
swwm_notashotgun.zsc
Speed up reloading of Slot 6 weapons.
2023-12-19 19:23:52 +01:00
swwm_notashotgun_fx.zsc
Consistently declare damagetypes as names.
2023-11-28 11:23:44 +01:00
swwm_rebolber.zsc
Various graphical adjustments.
2023-11-16 19:55:32 +01:00
swwm_rebolber_fx.zsc
Major code refactoring. SWWMHandler could still use some more, though.
2021-02-27 23:59:40 +01:00
swwm_supermarioworld.zsc
Various graphical adjustments.
2023-11-16 19:55:32 +01:00
swwm_supermarioworld_fx.zsc
Major code refactoring. SWWMHandler could still use some more, though.
2021-02-27 23:59:40 +01:00
swwm_thiccbolts.zsc
Ray-Khom is open bolt (also remove unused second clipcount variable).
2023-11-06 23:50:09 +01:00
swwm_thiccbolts_fx.zsc
Major code refactoring. SWWMHandler could still use some more, though.
2021-02-27 23:59:40 +01:00
swwm_ultimate.zsc
Some text updates. Added dev notes to unimplemented weapons so I don't forget.
2023-11-05 11:08:43 +01:00
swwm_ultimate_fx.zsc
Sometimes plans change. DLC Weaponsets merged into one.
2022-03-05 18:26:20 +01:00