swwmgz_m/zscript/weapons
2023-07-29 15:03:26 +02:00
..
swwm_baseweapon.zsc Make items drop in "Unreal style" from the player. 2023-07-01 14:31:18 +02:00
swwm_baseweapon_ammobuffer.zsc 4.10 support update (unfinished and untested). 2022-12-05 02:10:56 +01:00
swwm_baseweapon_fx.zsc ViewAngles + ViewPos awareness in various places. 2022-12-10 22:17:06 +01:00
swwm_baseweapon_melee.zsc Reimplement reverted commit but with some important safety checks. 2023-07-29 15:02:24 +02:00
swwm_baseweapon_precisechair.zsc Fix crosshair drawing for scoped weapons. 2022-11-11 00:08:54 +01:00
swwm_blazeit.zsc Player and base weapons converted to IQM. Gestures are next. 2023-02-28 00:01:03 +01:00
swwm_blazeit_fx.zsc Reimplement reverted commit but with some important safety checks. 2023-07-29 15:02:24 +02:00
swwm_cbt.zsc Player and base weapons converted to IQM. Gestures are next. 2023-02-28 00:01:03 +01:00
swwm_cbt_fx.zsc More stuff I missed. 2023-03-17 13:25:54 +01:00
swwm_danmaku.zsc ViewAngles + ViewPos awareness in various places. 2022-12-10 22:17:06 +01:00
swwm_danmaku_fx.zsc Generalized hitnormal functions (where possible). 2022-12-18 20:03:36 +01:00
swwm_deathlydeathcannon.zsc ViewAngles + ViewPos awareness in various places. 2022-12-10 22:17:06 +01:00
swwm_deathlydeathcannon_altfx.zsc Retire the "suckables list" + some fixes. 2023-07-29 15:03:26 +02:00
swwm_deathlydeathcannon_fx.zsc Reimplement reverted commit but with some important safety checks. 2023-07-29 15:02:24 +02:00
swwm_deepdarkimpact.zsc Reimplement reverted commit but with some important safety checks. 2023-07-29 15:02:24 +02:00
swwm_deepdarkimpact_fx.zsc Projectiles/explosions should use AMF_EMITFROMTARGET flag on A_AlertMonsters. 2022-12-08 20:06:41 +01:00
swwm_shot.zsc More stuff I missed. 2023-03-17 13:25:54 +01:00
swwm_shot_fx.zsc Generalized hitnormal functions (where possible). 2022-12-18 20:03:36 +01:00
swwm_sparkyboi.zsc Fix for some weapon pickups "twitching". 2023-07-01 14:31:35 +02:00
swwm_sparkyboi_fx.zsc Reimplement reverted commit but with some important safety checks. 2023-07-29 15:02:24 +02:00
swwm_splode.zsc More stuff I missed. 2023-03-17 13:25:54 +01:00
swwm_splode_fx.zsc Reimplement reverted commit but with some important safety checks. 2023-07-29 15:02:24 +02:00
swwm_tastytreat.zsc Fix for some weapon pickups "twitching". 2023-07-01 14:31:35 +02:00
swwm_tastytreat_fx.zsc Generalized hitnormal functions (where possible). 2022-12-18 20:03:36 +01:00
swwm_thiccboolet.zsc Fix crouch toggle not activating Silver Bullet prone mode. 2023-07-15 21:03:20 +02:00
swwm_thiccboolet_fx.zsc Projectiles/explosions should use AMF_EMITFROMTARGET flag on A_AlertMonsters. 2022-12-08 20:06:41 +01:00
swwm_weapons_canvas.zsc Move canvas stuff to separate files/folders. 2022-09-08 13:56:42 +02:00
swwm_weapons_hud.zsc More stuff I missed. 2023-03-17 13:25:54 +01:00