swwmgz_m/zscript/weapons
2023-02-27 23:54:59 +01:00
..
swwm_baseweapon.zsc Player and base weapons converted to IQM. Gestures are next. 2023-02-27 23:54:59 +01:00
swwm_baseweapon_ammobuffer.zsc 4.10 support update (unfinished and untested). 2022-12-05 02:10:56 +01:00
swwm_baseweapon_fx.zsc Floating point quake intensities. 2023-01-14 18:06:52 +01:00
swwm_baseweapon_melee.zsc Use new let syntax for multiple returns. 2023-01-14 19:14:39 +01:00
swwm_baseweapon_precisechair.zsc Fix crosshair drawing for scoped weapons. 2022-11-11 00:08:54 +01:00
swwm_blazeit.zsc Player and base weapons converted to IQM. Gestures are next. 2023-02-27 23:54:59 +01:00
swwm_blazeit_fx.zsc Floating point quake intensities. 2023-01-14 18:06:52 +01:00
swwm_cbt.zsc Player and base weapons converted to IQM. Gestures are next. 2023-02-27 23:54:59 +01:00
swwm_cbt_fx.zsc Fix incorrect variable assignment for bust quake. 2023-01-18 23:28:26 +01:00
swwm_danmaku.zsc Use new let syntax for multiple returns. 2023-01-14 19:14:39 +01:00
swwm_danmaku_fx.zsc Use new let syntax for multiple returns. 2023-01-14 19:14:39 +01:00
swwm_deathlydeathcannon.zsc Use new let syntax for multiple returns. 2023-01-14 19:14:39 +01:00
swwm_deathlydeathcannon_altfx.zsc Revert IsActorPlayingSound hotfix, not needed in this branch. 2023-01-14 19:19:08 +01:00
swwm_deathlydeathcannon_fx.zsc Revert IsActorPlayingSound hotfix, not needed in this branch. 2023-01-14 19:19:08 +01:00
swwm_deepdarkimpact.zsc Additional dialogue for cranking Deep Impact while full. 2023-01-21 01:09:46 +01:00
swwm_deepdarkimpact_fx.zsc Floating point quake intensities. 2023-01-14 18:06:52 +01:00
swwm_shot.zsc Use new let syntax for multiple returns. 2023-01-14 19:14:39 +01:00
swwm_shot_fx.zsc Floating point quake intensities. 2023-01-14 18:06:52 +01:00
swwm_sparkyboi.zsc Use new let syntax for multiple returns. 2023-01-14 19:14:39 +01:00
swwm_sparkyboi_fx.zsc Use new let syntax for multiple returns. 2023-01-14 19:14:39 +01:00
swwm_splode.zsc Player and base weapons converted to IQM. Gestures are next. 2023-02-27 23:54:59 +01:00
swwm_splode_fx.zsc Use new let syntax for multiple returns. 2023-01-14 19:14:39 +01:00
swwm_tastytreat.zsc Player and base weapons converted to IQM. Gestures are next. 2023-02-27 23:54:59 +01:00
swwm_tastytreat_fx.zsc Use new let syntax for multiple returns. 2023-01-14 19:14:39 +01:00
swwm_thiccboolet.zsc Use new let syntax for multiple returns. 2023-01-14 19:14:39 +01:00
swwm_thiccboolet_fx.zsc Use new let syntax for multiple returns. 2023-01-14 19:14:39 +01:00
swwm_weapons_canvas.zsc Move canvas stuff to separate files/folders. 2022-09-08 13:56:42 +02:00
swwm_weapons_hud.zsc Remove fat chodes, Silver Bullet reimplemented. 2022-10-07 20:13:10 +02:00