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dlc
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Mouse input support complete.
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2020-03-23 19:50:29 +01:00 |
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swwm_libeye
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Some skeletal work on stuff.
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2019-12-23 21:52:09 +01:00 |
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swwm_ammo.zsc
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Replaced all insertion sorts with quicksort. The performance gain is ludicrous.
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2020-04-29 02:11:08 +02:00 |
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swwm_armor.zsc
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Begin working on custom intermission.
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2020-03-08 11:47:20 +01:00 |
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swwm_blazeit.zsc
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Added specific hit sounds for some weapons.
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2020-04-28 13:31:14 +02:00 |
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swwm_cbt.zsc
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Oh man the amount of stuff I've done today:
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2020-04-25 02:31:55 +02:00 |
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swwm_chancebox.zsc
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Began work on mouse input for demolitionist menu (for now you can change tabs, but more will come).
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2020-03-22 17:07:56 +01:00 |
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swwm_common.zsc
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More Japanese preparation. Added k6x8 as swap for Miniwi (same height).
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2020-04-29 13:50:44 +02:00 |
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swwm_coordutil.zsc
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Some skeletal work on stuff.
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2019-12-23 21:52:09 +01:00 |
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swwm_crimesdlg.zsc
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Hellblazer partially implemented, doesn't shoot yet.
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2020-04-15 21:47:56 +02:00 |
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swwm_danmaku.zsc
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Added specific hit sounds for some weapons.
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2020-04-28 13:31:14 +02:00 |
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swwm_deathlydeathcannon.zsc
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Dash can now be interrupted by releasing the button.
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2020-04-28 14:23:03 +02:00 |
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swwm_deepdarkimpact.zsc
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Revert Deep Impact to need a full charge for altfire. It is more balanced this way.
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2020-04-28 13:35:24 +02:00 |
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swwm_funstuff.zsc
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A small price to pay.
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2020-04-01 13:36:19 +02:00 |
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swwm_health.zsc
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Changed stuff. Too tired to say. Runs better now at least.
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2020-04-25 23:25:39 +02:00 |
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swwm_hud.zsc
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More Japanese preparation. Added k6x8 as swap for Miniwi (same height).
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2020-04-29 13:50:44 +02:00 |
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swwm_inter.zsc
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Intermission displays for Coop and DM are now added.
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2020-04-26 18:26:36 +02:00 |
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swwm_inventory.zsc
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Added specific hit sounds for some weapons.
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2020-04-28 13:31:14 +02:00 |
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swwm_jackhammer.zsc
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Added specific hit sounds for some weapons.
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2020-04-28 13:31:14 +02:00 |
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swwm_menu.zsc
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Replaced all insertion sorts with quicksort. The performance gain is ludicrous.
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2020-04-29 02:11:08 +02:00 |
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swwm_options.zsc
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Restored accidentally commented out menu code from debugging.
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2020-04-21 18:14:34 +02:00 |
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swwm_player.zsc
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Dash can now be interrupted by releasing the button.
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2020-04-28 14:23:03 +02:00 |
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swwm_powerup.zsc
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Made healthbar/scorenum/damnum limits tweakable.
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2020-04-28 12:11:30 +02:00 |
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swwm_quaternion.zsc
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Some extra things before I go to bed:
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2020-02-04 02:43:39 +01:00 |
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swwm_shot.zsc
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Replaced gib sound (sorry).
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2020-04-27 20:10:44 +02:00 |
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swwm_sparkyboi.zsc
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Dash can now be interrupted by releasing the button.
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2020-04-28 14:23:03 +02:00 |
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swwm_splode.zsc
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Biospark Carbine partially implemented (no alt/third fires yet).
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2020-04-23 04:24:23 +02:00 |
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swwm_strife.zsc
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Hellblazer partially implemented, doesn't shoot yet.
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2020-04-15 21:47:56 +02:00 |
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swwm_tastytreat.zsc
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Replaced gib sound (sorry).
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2020-04-27 20:10:44 +02:00 |
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swwm_thiccboolet.zsc
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Oh man the amount of stuff I've done today:
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2020-04-25 02:31:55 +02:00 |
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swwm_title.zsc
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Restored accidentally commented out menu code from debugging.
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2020-04-21 18:14:34 +02:00 |
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swwm_vanillaboss.zsc
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Hellblazer fully implemented.
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2020-04-20 21:42:43 +02:00 |