swwmgz_m/zscript/weapons
2022-10-07 19:12:41 +02:00
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swwm_baseweapon.zsc Trim excess ammo types. Some guns not reimplemented yet. 2022-10-07 19:12:41 +02:00
swwm_baseweapon_ammobuffer.zsc Trim excess ammo types. Some guns not reimplemented yet. 2022-10-07 19:12:41 +02:00
swwm_baseweapon_fx.zsc Trim excess ammo types. Some guns not reimplemented yet. 2022-10-07 19:12:41 +02:00
swwm_baseweapon_melee.zsc Fix a small melee use oversight. 2022-09-27 21:46:09 +02:00
swwm_baseweapon_precisechair.zsc Some precise crosshair fixes. 2022-09-24 22:12:12 +02:00
swwm_blazeit.zsc Trim excess ammo types. Some guns not reimplemented yet. 2022-10-07 19:12:41 +02:00
swwm_blazeit_fx.zsc Trim excess ammo types. Some guns not reimplemented yet. 2022-10-07 19:12:41 +02:00
swwm_cbt.zsc Trim excess ammo types. Some guns not reimplemented yet. 2022-10-07 19:12:41 +02:00
swwm_cbt_fx.zsc Remove ZPolyobject due to licensing concerns. 2022-10-07 00:55:20 +02:00
swwm_danmaku.zsc Decouple precise crosshairs from weapons. 100% smoother now. 2022-09-24 21:33:48 +02:00
swwm_danmaku_fx.zsc More Mortal Rifle progress. Precision Shot partially implemented. 2022-09-13 21:25:06 +02:00
swwm_deathlydeathcannon.zsc Tweak various interpolators. 2022-09-26 15:15:11 +02:00
swwm_deathlydeathcannon_fx.zsc Ensure pain elementals don't spawn lost souls when killed by ynykron. 2022-09-27 16:46:04 +02:00
swwm_deepdarkimpact.zsc Tweak various interpolators. 2022-09-26 15:15:11 +02:00
swwm_deepdarkimpact_fx.zsc Quadravol charge level 5 point blank fix. 2022-08-25 20:03:54 +02:00
swwm_shot.zsc Trim excess ammo types. Some guns not reimplemented yet. 2022-10-07 19:12:41 +02:00
swwm_shot_fx.zsc Trim excess ammo types. Some guns not reimplemented yet. 2022-10-07 19:12:41 +02:00
swwm_sparkyboi.zsc Decouple precise crosshairs from weapons. 100% smoother now. 2022-09-24 21:33:48 +02:00
swwm_sparkyboi_fx.zsc More Mortal Rifle progress. Precision Shot partially implemented. 2022-09-13 21:25:06 +02:00
swwm_splode.zsc Explodium Guns should always reload simultaneously. 2022-09-26 17:30:54 +02:00
swwm_splode_fx.zsc A tiny fix for decals from bouncing projectiles. 2022-09-15 14:05:21 +02:00
swwm_tastytreat.zsc Decouple precise crosshairs from weapons. 100% smoother now. 2022-09-24 21:33:48 +02:00
swwm_tastytreat_fx.zsc A tiny fix for decals from bouncing projectiles. 2022-09-15 14:05:21 +02:00
swwm_thiccboolet.zsc Trim excess ammo types. Some guns not reimplemented yet. 2022-10-07 19:12:41 +02:00
swwm_thiccboolet_fx.zsc More Mortal Rifle progress. Precision Shot partially implemented. 2022-09-13 21:25:06 +02:00
swwm_weapons_canvas.zsc Move canvas stuff to separate files/folders. 2022-09-08 13:56:42 +02:00
swwm_weapons_hud.zsc Trim excess ammo types. Some guns not reimplemented yet. 2022-10-07 19:12:41 +02:00