swwmgz_m/zscript/items
2022-09-15 01:59:10 +02:00
..
swwm_ammoextra.zsc Demoslayer mode now has "ammo orbs" as well. 2022-08-12 11:15:09 +02:00
swwm_ammoitems.zsc Chancebox tweaks. 2022-08-27 16:56:35 +02:00
swwm_ammospawn.zsc Ammo spawn/price tweak. 2022-09-14 19:39:54 +02:00
swwm_armor.zsc Use Vec3FromAngles to create random unit vectors. 2022-08-24 15:20:57 +02:00
swwm_baseammo.zsc Vector/Trig math refactor into utility functions. 2022-08-18 16:18:22 +02:00
swwm_basearmor.zsc Healthbar / Damnum backport from sidemods. 2022-08-22 17:39:10 +02:00
swwm_basehealth.zsc Healthbar / Damnum backport from sidemods. 2022-08-22 17:39:10 +02:00
swwm_baseitem.zsc Use Vec3FromAngles to create random unit vectors. 2022-08-24 15:20:57 +02:00
swwm_collectibles.zsc Use Vec3FromAngles to create random unit vectors. 2022-08-24 15:20:57 +02:00
swwm_collectibles_gesture.zsc Healthbar / Damnum backport from sidemods. 2022-08-22 17:39:10 +02:00
swwm_funstuff.zsc More modular chancebox reward system. 2022-09-09 12:41:56 +02:00
swwm_health.zsc Some stuff for custom map support (store/revive toggling, documentation for various functions, etc.). 2022-09-11 12:02:48 +02:00
swwm_keys.zsc Key refactor. They act as pure "item givers" now. 2022-01-23 20:49:20 +01:00
swwm_keys_gesture.zsc Verdant Citadel compatibility fixes. 2021-08-28 18:06:11 +02:00
swwm_powerups.zsc Special Devastation Sigil behavior for Mortal Rifle damage. 2022-09-15 01:59:10 +02:00