swwmgz_m/zscript
2021-01-13 12:10:14 +01:00
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dlc1 Guess there's a new DLC weapon to be added, oops. 2021-01-09 22:40:42 +01:00
dlc2 Cleanup of stuff and more prep work, first commit of 2021. 2021-01-02 18:41:02 +01:00
dlc3 Custom boss brain unconditionally kills all monsters on death. 2021-01-13 12:10:14 +01:00
swwm_libeye Some skeletal work on stuff. 2019-12-23 21:52:09 +01:00
swwm_ammo.zsc Cleanup of stuff and more prep work, first commit of 2021. 2021-01-02 18:41:02 +01:00
swwm_armor.zsc Adjust item collision. 2020-12-26 23:09:30 +01:00
swwm_blazeit.zsc Hellblazer sub-explosion visual tweaks. 2021-01-08 17:53:32 +01:00
swwm_blod.zsc Aggressive attempt to fix annoying physics glitches on light actors. 2020-12-30 18:29:23 +01:00
swwm_cbt.zsc Excise ViewSmoke class. 2021-01-07 17:36:42 +01:00
swwm_common.zsc Custom boss brain unconditionally kills all monsters on death. 2021-01-13 12:10:14 +01:00
swwm_compat.zsc Saya Bean moved to Doom collectibles (there's nothing that would make it exclusive to latter IWADs) 2020-12-22 21:54:01 +01:00
swwm_coordutil.zsc Some skeletal work on stuff. 2019-12-23 21:52:09 +01:00
swwm_credits.zsc owo new patron. 2020-12-29 14:37:43 +01:00
swwm_danmaku.zsc Excise ViewSmoke class. 2021-01-07 17:36:42 +01:00
swwm_deathlydeathcannon.zsc Clean screen flashes on playergone/reboot. 2021-01-04 23:55:26 +01:00
swwm_deepdarkimpact.zsc Make Deep Impact less shit at repelling projectiles. 2021-01-06 19:53:55 +01:00
swwm_funstuff.zsc Custom boss brain unconditionally kills all monsters on death. 2021-01-13 12:10:14 +01:00
swwm_handler.zsc Fix handling of mp version info. 2021-01-12 18:28:12 +01:00
swwm_hdoom.zsc Reattach headpats to revived actors. 2020-11-14 12:23:48 +01:00
swwm_health.zsc Adjust item collision. 2020-12-26 23:09:30 +01:00
swwm_help.zsc Eviternity compatibility (sort of). 2020-11-28 22:03:01 +01:00
swwm_hud.zsc As it turns out, sucktime is NOT in minutes, it's in HOURS. 2021-01-02 23:26:14 +01:00
swwm_hudextra.zsc Propagate scale forcing to subtitles. 2020-11-04 12:02:02 +01:00
swwm_inter.zsc As it turns out, sucktime is NOT in minutes, it's in HOURS. 2021-01-02 23:26:14 +01:00
swwm_inventory.zsc Guess there's a new DLC weapon to be added, oops. 2021-01-09 22:40:42 +01:00
swwm_jackhammer.zsc Rebalances across the board once again. 2020-12-31 13:58:11 +01:00
swwm_kbase.zsc Tiny tweaks. 2021-01-05 17:01:44 +01:00
swwm_keys.zsc Fix: Collectible/Key pickup animations played unconditionally. 2021-01-12 10:38:27 +01:00
swwm_menus.zsc Mission briefings now update with each cluster/episode. 2020-12-08 17:41:11 +01:00
swwm_player.zsc Voodoo dolls shouldn't run most of the player Tick override. 2021-01-12 09:57:56 +01:00
swwm_powerup.zsc Spanish localization fixes (+ added gendered SWWM_SELLEXTRA string). 2020-12-29 15:41:35 +01:00
swwm_quaternion.zsc Some extra things before I go to bed: 2020-02-04 02:43:39 +01:00
swwm_shame.zsc Added NUTATCO bar model. 2020-11-05 18:43:05 +01:00
swwm_shot.zsc Excise ViewSmoke class. 2021-01-07 17:36:42 +01:00
swwm_sparkyboi.zsc Rebalances across the board once again. 2020-12-31 13:58:11 +01:00
swwm_splode.zsc Guess there's a new DLC weapon to be added, oops. 2021-01-09 22:40:42 +01:00
swwm_tastytreat.zsc Excise ViewSmoke class. 2021-01-07 17:36:42 +01:00
swwm_thiccboolet.zsc Excise ViewSmoke class. 2021-01-07 17:36:42 +01:00
swwm_thinkers.zsc Cleanup of stuff and more prep work, first commit of 2021. 2021-01-02 18:41:02 +01:00
swwm_title.zsc Various menu tweaks, and other things: 2020-10-27 20:01:47 +01:00
swwm_utility.zsc Custom boss brain unconditionally kills all monsters on death. 2021-01-13 12:10:14 +01:00