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swwm_baseweapon.zsc
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Unimplemented weapons trigger special on touch, to avoid potential softlocks.
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2023-01-19 22:40:26 +01:00 |
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swwm_baseweapon_ammobuffer.zsc
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4.10 support update (unfinished and untested).
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2022-12-05 02:10:56 +01:00 |
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swwm_baseweapon_fx.zsc
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ViewAngles + ViewPos awareness in various places.
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2022-12-10 22:17:06 +01:00 |
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swwm_baseweapon_melee.zsc
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Another function that doesn't need to play scoped.
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2022-12-18 21:47:24 +01:00 |
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swwm_baseweapon_precisechair.zsc
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Fix crosshair drawing for scoped weapons.
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2022-11-11 00:08:54 +01:00 |
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swwm_blazeit.zsc
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Deprecate use of ROTATING. Fix rotation of many items.
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2023-01-11 20:05:53 +01:00 |
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swwm_blazeit_fx.zsc
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Generalized hitnormal functions (where possible).
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2022-12-18 20:03:36 +01:00 |
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swwm_cbt.zsc
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Generalized hitnormal functions (where possible).
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2022-12-18 20:03:36 +01:00 |
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swwm_cbt_fx.zsc
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Generalized hitnormal functions (where possible).
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2022-12-18 20:03:36 +01:00 |
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swwm_danmaku.zsc
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ViewAngles + ViewPos awareness in various places.
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2022-12-10 22:17:06 +01:00 |
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swwm_danmaku_fx.zsc
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Generalized hitnormal functions (where possible).
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2022-12-18 20:03:36 +01:00 |
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swwm_deathlydeathcannon.zsc
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ViewAngles + ViewPos awareness in various places.
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2022-12-10 22:17:06 +01:00 |
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swwm_deathlydeathcannon_altfx.zsc
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Fix some sprite conflicts with monster mods.
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2022-12-28 22:18:03 +01:00 |
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swwm_deathlydeathcannon_fx.zsc
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Generalized hitnormal functions (where possible).
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2022-12-18 20:03:36 +01:00 |
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swwm_deepdarkimpact.zsc
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Additional dialogue for cranking Deep Impact while full.
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2023-01-21 01:11:58 +01:00 |
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swwm_deepdarkimpact_fx.zsc
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Projectiles/explosions should use AMF_EMITFROMTARGET flag on A_AlertMonsters.
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2022-12-08 20:06:41 +01:00 |
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swwm_shot.zsc
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Generalized hitnormal functions (where possible).
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2022-12-18 20:03:36 +01:00 |
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swwm_shot_fx.zsc
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Generalized hitnormal functions (where possible).
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2022-12-18 20:03:36 +01:00 |
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swwm_sparkyboi.zsc
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ViewAngles + ViewPos awareness in various places.
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2022-12-10 22:17:06 +01:00 |
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swwm_sparkyboi_fx.zsc
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Fix some sprite conflicts with monster mods.
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2022-12-28 22:18:03 +01:00 |
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swwm_splode.zsc
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Finally fix gestures breaking on weapon switch.
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2022-12-26 23:22:30 +01:00 |
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swwm_splode_fx.zsc
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Generalized hitnormal functions (where possible).
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2022-12-18 20:03:36 +01:00 |
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swwm_tastytreat.zsc
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Generalized hitnormal functions (where possible).
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2022-12-18 20:03:36 +01:00 |
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swwm_tastytreat_fx.zsc
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Generalized hitnormal functions (where possible).
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2022-12-18 20:03:36 +01:00 |
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swwm_thiccboolet.zsc
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Generalized hitnormal functions (where possible).
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2022-12-18 20:03:36 +01:00 |
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swwm_thiccboolet_fx.zsc
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Projectiles/explosions should use AMF_EMITFROMTARGET flag on A_AlertMonsters.
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2022-12-08 20:06:41 +01:00 |
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swwm_weapons_canvas.zsc
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Move canvas stuff to separate files/folders.
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2022-09-08 13:56:42 +02:00 |
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swwm_weapons_hud.zsc
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Remove fat chodes, Silver Bullet reimplemented.
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2022-10-07 20:13:10 +02:00 |