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swwm_ammoitems_dlc.zsc
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Adjust ammo amounts again. Remove 12/16 shell pickups.
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2022-11-16 22:35:32 +01:00 |
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swwm_blastin.zsc
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Various changes related to items:
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2022-10-28 16:49:14 +02:00 |
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swwm_blastin_fx.zsc
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Major code refactoring. SWWMHandler could still use some more, though.
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2021-02-27 23:59:40 +01:00 |
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swwm_blueballs.zsc
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Various changes related to items:
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2022-10-28 16:49:14 +02:00 |
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swwm_blueballs_fx.zsc
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Sometimes plans change. DLC Weaponsets merged into one.
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2022-03-05 18:26:20 +01:00 |
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swwm_dlcweapons_canvas.zsc
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Remove redundant second argument in various TexMan.CheckForTexture calls.
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2022-09-30 12:53:56 +02:00 |
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swwm_dlcweapons_hud.zsc
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Remove redundant second argument in various TexMan.CheckForTexture calls.
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2022-09-30 12:53:56 +02:00 |
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swwm_hammertime.zsc
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Tweak hammer spin to make it slightly less chaotic.
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2022-11-17 16:54:08 +01:00 |
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swwm_hammertime_fx.zsc
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Several optimizations on non-interactive actors.
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2022-10-14 21:45:21 +02:00 |
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swwm_heavymahsheengun.zsc
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Various changes related to items:
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2022-10-28 16:49:14 +02:00 |
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swwm_heavymahsheengun_fx.zsc
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Add freezetics support to all actors that need it.
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2022-10-31 15:08:30 +01:00 |
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swwm_mister.zsc
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The Silver Bullet is an AMR, not a sniper rifle.
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2022-11-22 23:05:20 +01:00 |
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swwm_mister_fx.zsc
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Fix wacky-ass water physics for projectiles.
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2022-11-11 01:46:39 +01:00 |
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swwm_notashotgun.zsc
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Various changes related to items:
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2022-10-28 16:49:14 +02:00 |
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swwm_notashotgun_fx.zsc
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Remove unnecessary uses of "action" and "invoker".
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2022-11-26 11:57:17 +01:00 |
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swwm_rebolber.zsc
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Update ammo drop/spawn behavior.
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2022-07-30 16:17:11 +02:00 |
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swwm_rebolber_fx.zsc
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Major code refactoring. SWWMHandler could still use some more, though.
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2021-02-27 23:59:40 +01:00 |
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swwm_supermarioworld.zsc
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Prevent autoswitching to unloaded Wallbuster/Spreadgun when out of ammo.
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2022-09-06 15:33:22 +02:00 |
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swwm_supermarioworld_fx.zsc
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Major code refactoring. SWWMHandler could still use some more, though.
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2021-02-27 23:59:40 +01:00 |
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swwm_thiccbolts.zsc
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Work on Mortal Rifle continues.
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2022-09-10 22:16:22 +02:00 |
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swwm_thiccbolts_fx.zsc
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Major code refactoring. SWWMHandler could still use some more, though.
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2021-02-27 23:59:40 +01:00 |
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swwm_ultimate.zsc
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Work on Mortal Rifle continues.
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2022-09-10 22:16:22 +02:00 |
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swwm_ultimate_fx.zsc
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Sometimes plans change. DLC Weaponsets merged into one.
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2022-03-05 18:26:20 +01:00 |