swwmgz_m/TODO.md
Marisa Kirisame 5e60973d1b 0.9.7b release:
- Quick Grenade function added.
 - Blow Kiss gesture added (+score bonus).
 - Fix Hellblazer not autoswitching ammo on empty reload.
 - Fix Eviscerator chunk glows not dying with the chunk itself.
 - Fix give cheat giving excess powerups/weapons inflating your score.
 - Fix dashing over bridge actors.
 - Fix dual Explodium Guns not autoswitching to single when dropping one from the inventory menu.
 - Adjust manual reload priority for dual Explodium Guns (gun with less bullets left will be reloaded first).
 - Add default binds for all actions.
2020-09-21 21:39:06 +02:00

1.3 KiB

Not so fundamental things during first beta:

  • Extra Demolitionist animations (swimming, additional gestures)
  • Quick grenade function (Explodium Mag)
  • Fun options
    • Omnibusting (all weapons can bust walls)
    • Infinite fuel
    • Confetti gibs
  • Keen replacement
  • Achievements
  • Extra Demolitionist Menu tabs (radio, minigames)
  • Collectables

Extra things for later:

  • More art for custom intermission
    • Commission fanart or something idk
    • Draw some 4Komas myself
  • Titlemap stuff
    • A background with a bit more flair than just the fuzz shader
    • Some sort of flyby featuring the Demolitionist booting up, closeups of weapons/items etc.
  • Japanese localization
  • Mod trailer video
  • Rewrite the entire Demolitionist Menu code from the ground up to be more easily extensible and adapt to any window size
  • Separate Demolitionist models for each weapon (will include DLC weapons too in the future)

Very extra things for the future:

  • DLC
  • Strife support
    • Rewrite all the game's dialogue
    • Rewrite all the shop systems and other things
    • Rewrite the cutscenes
  • Support for additional IWADs beyond the "main four"
    • Hacx
    • Chex Quest
    • Freedoom
  • Saya and Ibuki companion add-ons
  • Modelled Monster/Decoration replacers for all IWADs done in the style of the mod