| .. |
|
swwm_ammoitems_dlc.zsc
|
Increase max capacity of Sheen HMG ammo by 100.
|
2023-12-19 13:33:47 +01:00 |
|
swwm_blastin.zsc
|
Some text updates. Added dev notes to unimplemented weapons so I don't forget.
|
2023-11-05 11:08:43 +01:00 |
|
swwm_blastin_fx.zsc
|
Major code refactoring. SWWMHandler could still use some more, though.
|
2021-02-27 23:59:40 +01:00 |
|
swwm_blueballs.zsc
|
Various graphical adjustments.
|
2023-11-16 19:55:32 +01:00 |
|
swwm_blueballs_fx.zsc
|
Sometimes plans change. DLC Weaponsets merged into one.
|
2022-03-05 18:26:20 +01:00 |
|
swwm_dlcweapons_canvas.zsc
|
Various graphical adjustments.
|
2023-11-16 19:55:32 +01:00 |
|
swwm_dlcweapons_hud.zsc
|
Fix incorrect draw offset of hammer charge bar.
|
2023-11-29 11:32:43 +01:00 |
|
swwm_hammertime.zsc
|
Implement a "weapon bar" (optional).
|
2023-07-04 17:05:21 +02:00 |
|
swwm_hammertime_fx.zsc
|
Floating point quake intensities.
|
2023-01-14 18:06:52 +01:00 |
|
swwm_heavymahsheengun.zsc
|
Additional slot 5 trail colors.
|
2023-11-27 16:04:44 +01:00 |
|
swwm_heavymahsheengun_fx.zsc
|
Consistently declare damagetypes as names.
|
2023-11-28 11:23:44 +01:00 |
|
swwm_mister.zsc
|
Even more tweaks to the overpressure shot.
|
2023-12-10 10:56:48 +01:00 |
|
swwm_mister_fx.zsc
|
Fix severe performance issues in large maps.
|
2023-12-19 11:46:29 +01:00 |
|
swwm_notashotgun.zsc
|
Speed up reloading of Slot 6 weapons.
|
2023-12-19 19:23:52 +01:00 |
|
swwm_notashotgun_fx.zsc
|
Consistently declare damagetypes as names.
|
2023-11-28 11:23:44 +01:00 |
|
swwm_rebolber.zsc
|
Various graphical adjustments.
|
2023-11-16 19:55:32 +01:00 |
|
swwm_rebolber_fx.zsc
|
Major code refactoring. SWWMHandler could still use some more, though.
|
2021-02-27 23:59:40 +01:00 |
|
swwm_supermarioworld.zsc
|
Various graphical adjustments.
|
2023-11-16 19:55:32 +01:00 |
|
swwm_supermarioworld_fx.zsc
|
Major code refactoring. SWWMHandler could still use some more, though.
|
2021-02-27 23:59:40 +01:00 |
|
swwm_thiccbolts.zsc
|
Ray-Khom is open bolt (also remove unused second clipcount variable).
|
2023-11-06 23:50:09 +01:00 |
|
swwm_thiccbolts_fx.zsc
|
Major code refactoring. SWWMHandler could still use some more, though.
|
2021-02-27 23:59:40 +01:00 |
|
swwm_ultimate.zsc
|
Some text updates. Added dev notes to unimplemented weapons so I don't forget.
|
2023-11-05 11:08:43 +01:00 |
|
swwm_ultimate_fx.zsc
|
Sometimes plans change. DLC Weaponsets merged into one.
|
2022-03-05 18:26:20 +01:00 |