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swwm_handler_cheats.zsc
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Fix more wrong code (constant arrays not declared as "static const)
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2022-02-14 01:23:14 +01:00 |
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swwm_handler_damage.zsc
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Update checksums of Kinsie's Test Map in swwm_compat.zsc.
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2022-02-12 12:30:54 +01:00 |
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swwm_handler_debugrender.zsc
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I gave in and did the font cleanup already.
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2021-12-16 22:07:20 +01:00 |
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swwm_handler_flash.zsc
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Major code refactoring. SWWMHandler could still use some more, though.
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2021-02-27 23:59:40 +01:00 |
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swwm_handler_iwantdie.zsc
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I WANT DIE duplication tweaking.
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2021-06-27 11:14:11 +02:00 |
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swwm_handler_oneliners.zsc
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Voice loudening option.
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2021-11-06 23:53:58 +01:00 |
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swwm_handler_playerevents.zsc
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4.7.1 features here too.
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2021-10-21 17:57:18 +02:00 |
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swwm_handler_process.zsc
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A collection of hackfixes related to items.
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2022-01-25 01:40:52 +01:00 |
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swwm_handler_queues.zsc
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Add throttling for blood and gib spawning.
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2021-11-30 18:14:49 +01:00 |
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swwm_handler_replacements.zsc
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Key refactor. They act as pure "item givers" now.
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2022-01-23 20:49:20 +01:00 |
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swwm_handler_shaders.zsc
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Divine Sprite fully implemented.
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2021-09-06 13:02:14 +02:00 |
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swwm_handler_uitick.zsc
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Various changes and fixes.
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2021-10-21 23:27:37 +02:00 |
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swwm_handler_vanillaboss.zsc
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I gave in and did the font cleanup already.
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2021-12-16 22:07:20 +01:00 |
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swwm_handler_worldload.zsc
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Commented out stuff that requires a GZDoom PR.
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2022-01-23 20:48:58 +01:00 |
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swwm_handler_worldthings.zsc
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Don't enforce monster fall damage on bosses.
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2021-12-18 00:50:11 +01:00 |
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swwm_handler_worldtick.zsc
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A collection of hackfixes related to items.
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2022-01-25 01:40:52 +01:00 |
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swwm_statichandler_achievements.zsc
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Fix more wrong code (constant arrays not declared as "static const)
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2022-02-14 01:23:14 +01:00 |