5.5 KiB
5.5 KiB
This is just a bit of "future planning" for stuff that I might add later on.
1.2 update (A Needed Change):
I REALLY need to do this, it's starting to become very problematic to maintain the Demolitionist Menu as-is.
- Demolitionist Menu Refactor:
- Non 16:10 ratio support
- Smooth scrolling, better mouse input
- Much cleaner code, easier maintenance and extension
- Modular design, add-on tab support
- Achievement CVar Compression:
- Switch achievements to use a dictionary, rather than individual CVars
- Potentially more robust (maybe?)
- Harder to tamper with
- Can keep state in a local Dictionary object to avoid excess CVar access
1.3 update (The Second Batch):
More weapons, because we need 'em.
- DLC Weaponset:
- [1] Itamex Reinforced Hammer (UnSX 5)
- HAHA DAB (Gib 200 enemies with the Itamex Hammer)
- [2] Plasma Blaster (SWWM)
- Blastin' Plasma (Kill an enemy at full health with a Plasma Blaster charged shot 50 times)
- [3] Puntzer Beta (SWWM Iridium)
- High Noon (Land 6 killing shots in a single Puntzer Beta reload)
- [4] Puntzer Gamma (Ultra Suite 2)
- You Gained Brouzouf (Unload an entire mag in fuller auto with the Puntzer Gamma without missing a single shot)
- [5] Sheen HMG (SWWM Platinum Ep2)
- Dakka (Fire the Sheen HMG for one minute straight)
- [6] Quadravol (UnSX)
- Gravely Roast (Perform 50 bayonet combos with the Quadravol)
- [7] Blackfire Igniter (UnSX 5, Ultra Suite 3)
- Ice Ice Baby (Impale 40 enemies with the Blackfire Igniter secondary)
- [8] Rail Carbine ("Tesla Beamer" in Ultra Suite 2 & 3)
- John Romero's Curse (Fry yourself by discharging an electric weapon in water)
- [9] Ray-Khom (UnSX)
- The Most Silent Takedown (Kill 30 enemies with the Ray-Khom primary without alerting them)
- [0] Grand Lance (SWWM Iridium)
- Penetrator (Strike through 20 enemies in a row with a single Grand Lance secondary)
- [1] Itamex Reinforced Hammer (UnSX 5)
1.4 update (Arsenal Appendix):
A couple extra weapons, not enough for a full batch, but still worthy additions.
- DLC Weaponset 2:
- [1] Hand of Divine (Total Madness)
- Facepunching Extraordinaire (Kill 300 enemies with the Hand of Divine)
- [6] Sparkster x3 (UnSX 2)
- A Fine Sparking (Kill 30 enemies at once with a Sparkster Rifle combo shot)
- [9] Mortal Rifle (UnSX 2)
- Railed Hard (Shoot through 16 enemies with a single Mortal Rifle overpressure shot)
- [0] Rafan-Kos (UnSX 4)
- Blasting Ropes (Melt a grand total of 1000 enemies with the Rafan-Kos)
- [1] Hand of Divine (Total Madness)
1.5 update (The Final Stage):
All the hard stuff (some of these aren't guaranteed).
- DLC Gameset:
- Tetris
- Pong
- Snake
- [Doom] Demo Land Adventure (platformer with shooty gameplay)
- [Heretic] Interstellar Demolitionist (a somewhat simple vertical SHMUP, kinda Touhou styled)
- [Hexen] Demolition Quest (a JRPG, kinda like early FF / BoF)
- Mothgirl summon for Lämp easter egg
- Layers of White (Summon the White Lady)
- Replace all hitscan with "light projectiles"
- Crouch sliding (+ proper crouch dashing)
- Expand third person animations
- 4-directional movement variants
- Height-dependent headpats (current animation was designed for dogs on same floor)
- Additional gestures + gesture menu
- Clap
- The Bird
- How Very Brutal (Flip off 20 enemies)
- Thumbs Down
- Giggle
- Shrug
- Beckon
- Photo Mode
- Dedicated poses
- Stickers
- Virtual Training Map
- Featuring Maidbot as assistant
Unspecified
Things that I'm unsure whether or not they'll be made.
- Japanese localization???
- (Maybe) Fake livestream chat overlay, with dynamic reactions to all sorts of stuff
- Customized cluster text stuff if that ever gets scriptified
- Official Sunder support (when the WAD is complete)
- Original English Voice Acting
Other Projects
Add-ons and other related stuff.
- Monster/decoration replacements add-on:
- Potentially standalone, usable with other mods
- Balanced for this mod
- Unique bosses
- Some extra enemy variants
- Coverage for all supported WADs (oof)
- Ibuki side mod (Red Oni):
- A more "mundane" arsenal
- Featuring a very big girl with very big... Assets
- Possibly will have its own DLC Weaponset too
- Featuring a toggleable companion
- Nudity, in a Doom mod? Wow, never seen that one before
- This one's surprisingly meant to be more of a power trip than SWWM GZ
- Saya side mod (Red-Eyed Rampage)
- The first mod where you play as a mere squishy person
- Spellcasting!
- A more interesting take on "infinite lives"
- Featuring the Pancor Jackhammer (lol)
- [Hexen] Kirin side mod (Red Star of Innocence)
- Finally, you get to play as the precious femboy emperor
- Designed entirely for Hexen's funky gameplay™
- Watch as our boy complains about "puzzles"
- Some unique touches to spice things up
- Basically a lite version of what you could expect in UNDEATH
- (Maybe) Hardcore Mode sub-mod:
- Featuring Demolitionist on Maidbot frame
- More complex game mechanics
- Manual Hammerspace management
- Manual reloading and weapon maintenance
- Alternate mobility options (no jetpack)
- Non-instant item usage
- Official Campaign:
- Retell the events of UnSX 2 (but with the Demolitionist's participation)
- Basically give SWWM GZ its own IWAD as a standalone game
- Some new weapons, some renovations