swwmgz_m/zscript/weapons
2022-08-12 01:24:51 +02:00
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swwm_baseweapon.zsc Fix swapped weapons having bDROPPED. 2022-08-12 01:24:51 +02:00
swwm_baseweapon_ammobuffer.zsc Ammo buffer is fully implemented and working. 2022-06-07 16:56:41 +02:00
swwm_baseweapon_fx.zsc Add QF_3D to every single A_QuakeEx call. 2022-06-02 00:48:17 +02:00
swwm_baseweapon_melee.zsc "Bonk Hammer" fun option. 2022-08-11 18:04:05 +02:00
swwm_baseweapon_precisechair.zsc Try to fix jerky crosshair motion. 2022-06-23 23:11:10 +02:00
swwm_blazeit.zsc Update ammo drop/spawn behavior. 2022-07-30 16:17:11 +02:00
swwm_blazeit_fx.zsc Fixes, rebalances, tweaks... Idk, weather hot, brain hurt. 2022-08-01 17:22:37 +02:00
swwm_cbt.zsc Update ammo drop/spawn behavior. 2022-07-30 16:17:11 +02:00
swwm_cbt_fx.zsc Removal of various configurable settings. 2022-07-28 21:01:08 +02:00
swwm_cbt_ui.zsc Fix glitchy mouse input in Wallbuster menu. 2022-08-09 01:20:17 +02:00
swwm_danmaku.zsc Fix ammo check logic on some weapons. 2022-08-04 17:58:16 +02:00
swwm_danmaku_fx.zsc Fixes, rebalances, tweaks... Idk, weather hot, brain hurt. 2022-08-01 17:22:37 +02:00
swwm_deathlydeathcannon.zsc Fix ammo check logic on some weapons. 2022-08-04 17:58:16 +02:00
swwm_deathlydeathcannon_fx.zsc Removal of various configurable settings. 2022-07-28 21:01:08 +02:00
swwm_deepdarkimpact.zsc Replace original hud with alt hud entirely. 2022-07-05 22:18:04 +02:00
swwm_deepdarkimpact_fx.zsc Add QF_3D to every single A_QuakeEx call. 2022-06-02 00:48:17 +02:00
swwm_shot.zsc Fix ammo check logic on some weapons. 2022-08-04 17:58:16 +02:00
swwm_shot_fx.zsc Removal of various configurable settings. 2022-07-28 21:01:08 +02:00
swwm_sparkyboi.zsc Update ammo drop/spawn behavior. 2022-07-30 16:17:11 +02:00
swwm_sparkyboi_fx.zsc Reduce Biospark combo screen flash. 2022-08-07 23:39:16 +02:00
swwm_splode.zsc Updates for recent A_ChangeModel fix. 2022-07-27 13:17:18 +02:00
swwm_splode_fx.zsc More lenient bounce angles for Explodium Gun altfire. 2022-07-13 16:17:38 +02:00
swwm_tastytreat.zsc Update ammo drop/spawn behavior. 2022-07-30 16:17:11 +02:00
swwm_tastytreat_fx.zsc Fix edge case where actors could stop existing mid-trace. 2022-06-19 18:02:57 +02:00
swwm_thiccboolet.zsc Fix ammo check logic on some weapons. 2022-08-04 17:58:16 +02:00
swwm_thiccboolet_fx.zsc Optimize silver bullet ripple effect by reusing the same actor. 2022-07-24 12:25:52 +02:00
swwm_weapons_hud.zsc Adjust sizes of some hud weapon displays. 2022-07-29 00:41:14 +02:00