swwmgz_m/zscript
2020-06-04 19:17:32 +02:00
..
dlc Allow selling excess weapons/powerups. 2020-05-19 14:30:35 +02:00
swwm_libeye Some skeletal work on stuff. 2019-12-23 21:52:09 +01:00
swwm_ammo.zsc Small fixups on the side while working on CBT. 2020-05-29 18:48:46 +02:00
swwm_armor.zsc Small fixups on the side while working on CBT. 2020-05-29 18:48:46 +02:00
swwm_blazeit.zsc Third person melee/reload/checkgun animations (at last). 2020-06-04 15:58:26 +02:00
swwm_blod.zsc Use PROJECTILE combo where needed, fixes some projectiles not triggering impact/pcross lines. 2020-05-28 17:17:14 +02:00
swwm_cbt.zsc Replace CBT audio with the older, more recognizable version. 2020-06-04 16:55:29 +02:00
swwm_chancebox.zsc Use PROJECTILE combo where needed, fixes some projectiles not triggering impact/pcross lines. 2020-05-28 17:17:14 +02:00
swwm_common.zsc Recoil behaviour overhaul. 2020-06-03 12:12:47 +02:00
swwm_coordutil.zsc Some skeletal work on stuff. 2019-12-23 21:52:09 +01:00
swwm_crimesdlg.zsc Hellblazer partially implemented, doesn't shoot yet. 2020-04-15 21:47:56 +02:00
swwm_danmaku.zsc gross hackaround for eviscerator chunks still emitting smoke on the last tic before deletion. 2020-06-04 19:17:32 +02:00
swwm_deathlydeathcannon.zsc Allow selling excess weapons/powerups. 2020-05-19 14:30:35 +02:00
swwm_deepdarkimpact.zsc Third person melee/reload/checkgun animations (at last). 2020-06-04 15:58:26 +02:00
swwm_funstuff.zsc More lore™. 2020-05-01 02:12:42 +02:00
swwm_health.zsc Small fixups on the side while working on CBT. 2020-05-29 18:48:46 +02:00
swwm_hud.zsc Fix misalignment of health numbers when invincible. 2020-06-03 13:52:15 +02:00
swwm_inter.zsc Added versioning, shows up in main menu. 2020-05-09 13:16:05 +02:00
swwm_inventory.zsc Third person melee/reload/checkgun animations (at last). 2020-06-04 15:58:26 +02:00
swwm_jackhammer.zsc Third person melee/reload/checkgun animations (at last). 2020-06-04 15:58:26 +02:00
swwm_menu.zsc Elemental Coating (proper Radsuit replacer). 2020-05-26 18:16:19 +02:00
swwm_options.zsc Added versioning, shows up in main menu. 2020-05-09 13:16:05 +02:00
swwm_player.zsc Third person melee/reload/checkgun animations (at last). 2020-06-04 15:58:26 +02:00
swwm_powerup.zsc Elemental Coating (proper Radsuit replacer). 2020-05-26 18:16:19 +02:00
swwm_quaternion.zsc Some extra things before I go to bed: 2020-02-04 02:43:39 +01:00
swwm_shot.zsc Third person melee/reload/checkgun animations (at last). 2020-06-04 15:58:26 +02:00
swwm_sparkyboi.zsc Third person melee/reload/checkgun animations (at last). 2020-06-04 15:58:26 +02:00
swwm_splode.zsc Third person animation fixup for explosive reload. 2020-06-04 17:42:28 +02:00
swwm_strife.zsc Hellblazer partially implemented, doesn't shoot yet. 2020-04-15 21:47:56 +02:00
swwm_tastytreat.zsc Third person animation fixup for explosive reload. 2020-06-04 17:42:28 +02:00
swwm_thiccboolet.zsc Start of major lore library rewrite. This will take a long time, so have patience. 2020-04-30 01:42:43 +02:00
swwm_title.zsc Restored accidentally commented out menu code from debugging. 2020-04-21 18:14:34 +02:00
swwm_vanillaboss.zsc Allow selling excess weapons/powerups. 2020-05-19 14:30:35 +02:00