swwmgz_m/zscript/handler
2021-10-09 21:36:29 +02:00
..
swwm_handler_cheats.zsc Backport some changes from devel: 2021-10-05 19:39:50 +02:00
swwm_handler_damage.zsc Boss handling in various places now accounts for enhanced vanilla bosses. 2021-09-22 00:32:40 +02:00
swwm_handler_debugrender.zsc Don't show headpat trackers in debug view mode. 2021-06-01 16:52:15 +02:00
swwm_handler_flash.zsc Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00
swwm_handler_iwantdie.zsc I WANT DIE duplication tweaking. 2021-06-27 11:14:11 +02:00
swwm_handler_oneliners.zsc Fun with dialogues. 2021-09-14 18:40:22 +02:00
swwm_handler_playerevents.zsc Remove no longer owned weapons from "already got" list on map change, so their obtain lines can play again later. 2021-10-09 21:36:29 +02:00
swwm_handler_process.zsc Fun with dialogues. 2021-09-14 18:40:22 +02:00
swwm_handler_queues.zsc Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00
swwm_handler_replacements.zsc Hotfix wrong item being spawned for health/armor nuggets in Hexen. 2021-09-20 19:23:59 +02:00
swwm_handler_shaders.zsc Divine Sprite fully implemented. 2021-09-06 13:02:14 +02:00
swwm_handler_uitick.zsc Backport some changes from devel: 2021-10-05 19:39:50 +02:00
swwm_handler_vanillaboss.zsc Backport some changes from devel: 2021-10-05 19:39:50 +02:00
swwm_handler_worldload.zsc Fix mission history no longer working (since before 1.0, oops). 2021-09-21 23:35:36 +02:00
swwm_handler_worldthings.zsc Suppress Mace Spawners in hardest skills. 2021-10-06 00:23:42 +02:00
swwm_handler_worldtick.zsc Try to alleviate memory impact somewhat. 2021-10-03 22:31:00 +02:00
swwm_statichandler_achievements.zsc Achievements submenu. 2021-05-01 14:56:02 +02:00