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swwm_ammoextra.zsc
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Reimplement reverted commit but with some important safety checks.
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2023-07-29 14:02:52 +02:00 |
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swwm_ammoitems.zsc
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Tiny rebalancing of Eviscerator and Hellblazer ammo caps.
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2023-11-27 18:09:19 +01:00 |
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swwm_ammospawn.zsc
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Rebalance ammo spawns of BFG-tier weapons.
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2023-10-10 18:06:14 +02:00 |
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swwm_armor.zsc
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Some stuff that was missed. Also, fuck Hexen.
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2022-10-28 17:36:03 +02:00 |
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swwm_armor_filtered.zsc
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Some stuff that was missed. Also, fuck Hexen.
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2022-10-28 17:36:03 +02:00 |
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swwm_baseammo.zsc
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Small cleanup. More credits.
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2023-09-24 23:35:48 +02:00 |
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swwm_basearmor.zsc
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Make items drop in "Unreal style" from the player.
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2023-07-01 14:12:36 +02:00 |
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swwm_basehealth.zsc
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Make items drop in "Unreal style" from the player.
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2023-07-01 14:12:36 +02:00 |
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swwm_baseitem.zsc
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Make items drop in "Unreal style" from the player.
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2023-07-01 14:12:36 +02:00 |
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swwm_collectibles.zsc
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Some cleaning up.
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2023-10-18 22:51:34 +02:00 |
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swwm_collectibles_gesture.zsc
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An important rewrite that was a long time coming.
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2023-03-17 13:30:04 +01:00 |
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swwm_funstuff.zsc
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Disable unimplemented weapons and ammo for now.
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2023-10-10 14:39:12 +02:00 |
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swwm_health.zsc
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Various changes related to items:
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2022-10-28 16:49:14 +02:00 |
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swwm_keys.zsc
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Make items drop in "Unreal style" from the player.
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2023-07-01 14:12:36 +02:00 |
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swwm_lamp.zsc
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Fix moths getting stuck to befriended cacos.
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2023-10-16 20:11:18 +02:00 |
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swwm_miscitems.zsc
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Consistently declare damagetypes as names.
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2023-11-28 11:23:44 +01:00 |
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swwm_powerups.zsc
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Do not auto-use Elemental Coating if invulnerable.
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2023-08-21 11:28:41 +02:00 |
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swwm_powerups_vip.zsc
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Consistently declare damagetypes as names.
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2023-11-28 11:23:44 +01:00 |