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swwm_ammoextra.zsc
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Reimplement reverted commit but with some important safety checks.
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2023-07-29 14:02:52 +02:00 |
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swwm_ammoitems.zsc
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Restrict Golden Shell pickups to single units.
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2023-07-04 17:35:57 +02:00 |
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swwm_ammospawn.zsc
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Tweak ammo spawns again.
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2023-01-20 22:32:16 +01:00 |
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swwm_armor.zsc
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Some stuff that was missed. Also, fuck Hexen.
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2022-10-28 17:36:03 +02:00 |
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swwm_armor_filtered.zsc
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Some stuff that was missed. Also, fuck Hexen.
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2022-10-28 17:36:03 +02:00 |
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swwm_baseammo.zsc
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Make items drop in "Unreal style" from the player.
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2023-07-01 14:12:36 +02:00 |
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swwm_basearmor.zsc
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Make items drop in "Unreal style" from the player.
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2023-07-01 14:12:36 +02:00 |
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swwm_basehealth.zsc
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Make items drop in "Unreal style" from the player.
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2023-07-01 14:12:36 +02:00 |
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swwm_baseitem.zsc
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Make items drop in "Unreal style" from the player.
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2023-07-01 14:12:36 +02:00 |
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swwm_collectibles.zsc
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Make items drop in "Unreal style" from the player.
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2023-07-01 14:12:36 +02:00 |
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swwm_collectibles_gesture.zsc
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An important rewrite that was a long time coming.
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2023-03-17 13:30:04 +01:00 |
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swwm_funstuff.zsc
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Chanceboxes won't drop ammo that's already full.
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2023-09-24 18:43:53 +02:00 |
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swwm_health.zsc
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Various changes related to items:
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2022-10-28 16:49:14 +02:00 |
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swwm_keys.zsc
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Make items drop in "Unreal style" from the player.
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2023-07-01 14:12:36 +02:00 |
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swwm_lamp.zsc
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Hide Lämp after 10 seconds of inactivity.
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2023-08-21 11:23:32 +02:00 |
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swwm_miscitems.zsc
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Remove unused Sector pointer from WaterHit class.
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2023-09-20 22:16:31 +02:00 |
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swwm_powerups.zsc
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Do not auto-use Elemental Coating if invulnerable.
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2023-08-21 11:28:41 +02:00 |
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swwm_powerups_vip.zsc
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Reimplement reverted commit but with some important safety checks.
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2023-07-29 14:02:52 +02:00 |