swwmgz_m/shaders/glsl
Marisa Kirisame aabc9de051 0.9.10b release (oh boy where do I start):
- New fun options implemented (omnibusting, unlimited fuel, party time)
 - Biospark Carbine gets a requested nerf
 - Candygun combo fire has been buffed (watch out for that splash damage)
 - All powerup effects are additive (stacc 'em)
 - Automap hud respects gzdoom's cvars for toggling certain elements
 - Automap hud shows stats and times in gold when 100% / under par
 - Weapons and ammo are no longer affected by skill amount modifiers, for balance (and to avoid any weird glitches)
 - Sorting improvements for menu (weapons by slot, ammo by weapons, other items by value, etc.)
 - Grilled Cheese Sandwich now saves you from lethal falls properly
 - Blown kisses instakill nazis
 - Added non-violent Keen replacement (based on "Less mean-spirited Keen replacement" by SiFi270)
 - Added gib deaths for hell nobles, pinkies, cacos, revs and viles (sprites by Amuscaria and Ryan Cordell)
 - Blown kisses can activate use switches
 - Gestures can be chained by pressing a gesture button while another is playing
 - Fixed Grilled Cheese Sandwich not avoiding telefrags properly (now also works with voodoo dolls)
 - More precise weapon kill tracking (fixes some ragekit quirks)
 - Merge both DLC weaponsets, removing redundant weapons (see FuturePlans.md)
 - Discarded some collectables for the next updates, to save time
 - Preparation work for collectables update, including some (partial) lore files
 - Remove ammo fabricators from store, makes no sense to have them when you can just buy ammo directly
 - Cosmetic Boss Brain sprite replacements, just for fun
 - 10 more intermission tips, because yes
 - Added option to reduce distance at which enemy healthbars are picked
 - Various minor bugfixes and adjustments (and also some tiny typo fixes)
 - Ragekit now heals over time and with each hit (so it's more rewarding to go wild)
 - PNG optimization pass (again lol)
 - Fix crouched gestures having no facial animation
2020-10-05 23:29:28 +02:00
..
Barrier.fp Use PROJECTILE combo where needed, fixes some projectiles not triggering impact/pcross lines. 2020-05-28 17:17:14 +02:00
Fuzz.fp 0.9.8b release: 2020-09-24 14:05:04 +02:00
Fuzz_Gray.fp 0.9.8b release: 2020-09-24 14:05:04 +02:00
Fuzz_GraySmall.fp 0.9.8b release: 2020-09-24 14:05:04 +02:00
Fuzz_GraySmall2.fp 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
Ghostscreen.fp Added various screen shaders, plus a bunch of other changes. 2020-03-02 14:41:28 +01:00
Glitch.fp 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
Grain.fp 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
Invinciscreen.fp Added various screen shaders, plus a bunch of other changes. 2020-03-02 14:41:28 +01:00
JetSmoke.fp Silver Bullet JET fully implemented. 2020-06-13 21:32:28 +02:00
LavaWarp.fp 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
LogoAnimated.fp Fix shader compiling 2020-06-17 08:19:40 +02:00
ObeliskPass0.fp 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
ObeliskPass1.fp 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
ObeliskPass2.fp 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
ObeliskPass3.fp 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
Ragescreen.fp Added various screen shaders, plus a bunch of other changes. 2020-03-02 14:41:28 +01:00
Shinemap.fp A whole lot of stuff, whew: 2020-01-30 22:58:10 +01:00
Shinemap_barrier.fp Adjust Elemental Coating to look more like the SWWM Barrier. 2020-06-04 16:37:11 +02:00
Shinemap_error.fp 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
Shinemask.fp A whole lot of stuff, whew: 2020-01-30 22:58:10 +01:00
Shinemask_bright.fp A whole lot of stuff, whew: 2020-01-30 22:58:10 +01:00
SilverScope.fp Silver Bullet has reduced recoil when crouching (simulates using the bipod). 2020-06-16 22:08:08 +02:00
SlimeWarp.fp 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
WaterWarp.fp 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
Whew.fp 0.9.10b release (oh boy where do I start): 2020-10-05 23:29:28 +02:00
YnykronSmoke.fp Ynykron initial implementation (not functional). 2020-06-14 23:34:47 +02:00
ZoomBlur.fp Adjustments and rebalances. 2020-08-17 00:03:30 +02:00