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swwm_handler_cheats.zsc
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Backport some changes from devel:
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2021-10-05 19:39:50 +02:00 |
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swwm_handler_damage.zsc
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Boss handling in various places now accounts for enhanced vanilla bosses.
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2021-09-22 00:32:40 +02:00 |
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swwm_handler_debugrender.zsc
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Don't show headpat trackers in debug view mode.
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2021-06-01 16:52:15 +02:00 |
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swwm_handler_flash.zsc
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Major code refactoring. SWWMHandler could still use some more, though.
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2021-02-27 23:59:40 +01:00 |
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swwm_handler_iwantdie.zsc
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I WANT DIE duplication tweaking.
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2021-06-27 11:14:11 +02:00 |
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swwm_handler_oneliners.zsc
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Fun with dialogues.
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2021-09-14 18:40:22 +02:00 |
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swwm_handler_playerevents.zsc
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Remove no longer owned weapons from "already got" list on map change, so their obtain lines can play again later.
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2021-10-09 21:36:29 +02:00 |
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swwm_handler_process.zsc
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Fun with dialogues.
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2021-09-14 18:40:22 +02:00 |
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swwm_handler_queues.zsc
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Major code refactoring. SWWMHandler could still use some more, though.
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2021-02-27 23:59:40 +01:00 |
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swwm_handler_replacements.zsc
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Implement bludtype.txt support.
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2021-10-11 16:20:44 +02:00 |
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swwm_handler_shaders.zsc
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Divine Sprite fully implemented.
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2021-09-06 13:02:14 +02:00 |
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swwm_handler_uitick.zsc
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Backport some changes from devel:
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2021-10-05 19:39:50 +02:00 |
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swwm_handler_vanillaboss.zsc
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Backport some changes from devel:
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2021-10-05 19:39:50 +02:00 |
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swwm_handler_worldload.zsc
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Fix mission history no longer working (since before 1.0, oops).
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2021-09-21 23:35:36 +02:00 |
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swwm_handler_worldthings.zsc
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Suppress Mace Spawners in hardest skills.
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2021-10-06 00:23:42 +02:00 |
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swwm_handler_worldtick.zsc
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Try to alleviate memory impact somewhat.
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2021-10-03 22:31:00 +02:00 |
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swwm_statichandler_achievements.zsc
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Achievements submenu.
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2021-05-01 14:56:02 +02:00 |