..
dlc
Add FORCEXYBILLBOARD to some effects that need it.
2020-06-10 20:40:14 +02:00
swwm_libeye
Some skeletal work on stuff.
2019-12-23 21:52:09 +01:00
swwm_ammo.zsc
Disallow dropping weapons out of their ready state, prevents exploits/bugs.
2020-06-16 00:36:20 +02:00
swwm_armor.zsc
Small fixups on the side while working on CBT.
2020-05-29 18:48:46 +02:00
swwm_blazeit.zsc
Disallow dropping weapons out of their ready state, prevents exploits/bugs.
2020-06-16 00:36:20 +02:00
swwm_blod.zsc
Ynykron initial implementation (not functional).
2020-06-14 23:34:47 +02:00
swwm_cbt.zsc
Disallow dropping weapons out of their ready state, prevents exploits/bugs.
2020-06-16 00:36:20 +02:00
swwm_common.zsc
Ynykron initial implementation (not functional).
2020-06-14 23:34:47 +02:00
swwm_coordutil.zsc
Some skeletal work on stuff.
2019-12-23 21:52:09 +01:00
swwm_crimesdlg.zsc
Hellblazer partially implemented, doesn't shoot yet.
2020-04-15 21:47:56 +02:00
swwm_danmaku.zsc
Disallow dropping weapons out of their ready state, prevents exploits/bugs.
2020-06-16 00:36:20 +02:00
swwm_deathlydeathcannon.zsc
Disallow dropping weapons out of their ready state, prevents exploits/bugs.
2020-06-16 00:36:20 +02:00
swwm_deepdarkimpact.zsc
Disallow dropping weapons out of their ready state, prevents exploits/bugs.
2020-06-16 00:36:20 +02:00
swwm_funstuff.zsc
More lore™.
2020-05-01 02:12:42 +02:00
swwm_health.zsc
Small fixups on the side while working on CBT.
2020-05-29 18:48:46 +02:00
swwm_hud.zsc
Handles newlines/wrapping on midprint override.
2020-06-09 12:48:27 +02:00
swwm_inter.zsc
downstream intermission wipe bugfix
2020-06-06 14:05:19 +02:00
swwm_inventory.zsc
Disallow dropping weapons out of their ready state, prevents exploits/bugs.
2020-06-16 00:36:20 +02:00
swwm_jackhammer.zsc
Disallow dropping weapons out of their ready state, prevents exploits/bugs.
2020-06-16 00:36:20 +02:00
swwm_menu.zsc
Ynykron initial implementation (not functional).
2020-06-14 23:34:47 +02:00
swwm_options.zsc
Added versioning, shows up in main menu.
2020-05-09 13:16:05 +02:00
swwm_player.zsc
Ynykron initial implementation (not functional).
2020-06-14 23:34:47 +02:00
swwm_powerup.zsc
GCS activates 3-second invuln on autoactivation.
2020-06-13 21:34:28 +02:00
swwm_quaternion.zsc
Some extra things before I go to bed:
2020-02-04 02:43:39 +01:00
swwm_shot.zsc
Disallow dropping weapons out of their ready state, prevents exploits/bugs.
2020-06-16 00:36:20 +02:00
swwm_sparkyboi.zsc
Disallow dropping weapons out of their ready state, prevents exploits/bugs.
2020-06-16 00:36:20 +02:00
swwm_splode.zsc
Disallow dropping weapons out of their ready state, prevents exploits/bugs.
2020-06-16 00:36:20 +02:00
swwm_strife.zsc
Hellblazer partially implemented, doesn't shoot yet.
2020-04-15 21:47:56 +02:00
swwm_tastytreat.zsc
Disallow dropping weapons out of their ready state, prevents exploits/bugs.
2020-06-16 00:36:20 +02:00
swwm_thiccboolet.zsc
Disallow dropping weapons out of their ready state, prevents exploits/bugs.
2020-06-16 00:36:20 +02:00
swwm_title.zsc
Restored accidentally commented out menu code from debugging.
2020-04-21 18:14:34 +02:00
swwm_vanillaboss.zsc
Various changes (see full commit message):
2020-06-07 14:47:27 +02:00