Change of plans for one DLC weapon choice. Various small fixes and tweaks. Doubled price of Ynykron, since it was too cheap. Fixed Candygun spares not being picked up in coop. Add option to toggle menu fuzz, for streamers concerned about bitrate. Add MAP07 enemies to the vanilla boss enhancer.
912 B
912 B
Fundamental things:
- Sparkster tertiary fire
- Silver Bullet
- Ynykron
- Wallbuster
- Clean up / rewrite lore entries
Not so fundamental things:
- Chanceboxes
- Extra Demolitionist animations (swim, weapon melee/reload/idle)
- Separate HUD and healthbar/damnum scaling factors
Extra things:
- Art for custom intermission
- Commission fanart or something idk
- Draw some 4Komas myself
- Titlemap stuff
- A background with a bit more flair than just the fuzz shader.
- Some sort of flyby featuring the Demolitionist booting up, closeups of weapons/items etc.
- Dual wielding Explodium Gun
- Randomized vanilla monster retagging with multiple options
- Japanese localization
- Keen replacement (need ideas)
- Mod trailer video
Very extra things:
- Strife support
- Rewrite all the game's dialogue
- Rewrite all the shop systems and other things
- Rewrite the cutscenes