swwmgz_m/FuturePlans.md
Marisa Kirisame b17fbd9a7d Remove 8+ size variants of shells. Allow dropping of 2/4 golden shells.
Use overlays for Eviscerator casing eject, add random offsets like with Explodium Gun.
Fix Candy Gun not being consistent with new animation changes of Explodium Gun.
Fix Explodium Gun not showing the loaded bullet when checking the chamber.
Give random offsets to Silver Bullet ejection overlays.
Some small texture wrangling.
Add projectile models for Silver Bullet (this will be used in the future).
Remove InterHubAmount from MagAmmo classes (not needed as this property is only used by items with the INVBAR flag).
Reduce BackpackMaxAmount of Ynykron Ammo to 3.
Adjust how Chanceboxes randomize their "dud" probability.
Tweak some of the Chancebox drops.
Set DROPPED flag to false for all Chancebox drops, so they don't get crushed.
Add 25% Crush damage factor to Demolitionist (in a future update, will try to make it so crushers have a chance to break while touching the player).
2021-02-15 23:46:04 +01:00

2.5 KiB

This is just a bit of "future planning" for stuff that I might add after the first release.

  • DLC Weaponset:
    • [1] Itamex Reinforced Hammer (UnSX 5)
    • [2] Plasma Blaster (SWWM)
    • [3] Puntzer Beta (SWWM Iridium)
    • [4] Puntzer Gamma (Ultra Suite 2)
    • [5] Sheen HMG (SWWM Platinum Ep2)
    • [6] Quadravol (UnSX)
    • [7] Blackfire Igniter (UnSX 5, Ultra Suite 3)
    • [8] Rail Carbine ("Tesla Beamer" in Ultra Suite 2 & 3)
    • [9] Ray-Khom (UnSX)
    • [0] Grand Lance (SWWM Iridium)
  • More collectibles (some of which were initially planned but didn't make it in time):
    • Moth Plushy (She loves a good lämp)
    • AA-12 ("Ibuki's favorite shotgun. It's just a collectible model, so it doesn't actually shoot")
    • Hege Cactus (Appears to absorb all water, causing intense thirst)
    • Hoagie (Can't eat it, but looks delicious)
    • Lithium - Volume One (A work of art, one of the finest graphic novels)
    • Manarock ("A delicacy for gods, but instantly deadly for mortals")
    • Rubber Duck ("Is this some kind of convoluted joke from those two?")
  • (Maybe) Fake livestream chat overlay, with dynamic reactions to all sorts of stuff
  • Crusher breaking (if possible)
  • Replace all hitscan with "light projectiles"
  • Leaning and a lot of other stuff involving ViewAngles and ViewPos
  • Crouch sliding (+ proper crouch dashing)
  • Expand third person animations
    • 4-directional movement variants
    • Height-dependent headpats (current animation was designed for dogs on same floor)
  • "Advanced" Item Sense (detect activatable walls)
  • DLC Gameset:
    • Tetris
    • Pong
    • Snake
    • ... maybe other small games
    • [Doom] Demo Land Adventure (platformer with shooty gameplay)
    • [Heretic] Interstellar Demolitionist (a somewhat simple vertical SHMUP, kinda Touhou styled)
    • [Hexen] Demolition Quest (a JRPG, kinda like early FF / BoF)
  • Mothgirl summon for Lämp easter egg
  • Ibuki companion add-on
  • Saya companion add-on
  • Kirin companion add-on (Hexen-exclusive)
  • Original English Voice Acting:
    • Demolitionist
    • Ibuki
    • Saya
    • Kirin
  • Japanese localization???
  • Strife support, with rewritten dialogue
  • Monster/decoration replacements add-on
  • Hardcore Mode side mod
    • Featuring Demolitionist on Maidbot frame
    • More complex game mechanics
    • Manual Hammerspace management
    • Manual reloading and weapon maintenance
    • Alternate mobility options (no jetpack)
    • Non-instant item usage