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swwm_ammoextra.zsc
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Use meta variables where needed.
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2022-11-08 13:01:16 +01:00 |
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swwm_ammoitems.zsc
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Adjust ammo amounts again. Remove 12/16 shell pickups.
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2022-11-16 22:35:32 +01:00 |
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swwm_ammospawn.zsc
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Remove fat chodes, Silver Bullet reimplemented.
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2022-10-07 20:13:10 +02:00 |
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swwm_armor.zsc
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Some stuff that was missed. Also, fuck Hexen.
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2022-10-28 17:36:03 +02:00 |
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swwm_armor_filtered.zsc
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Some stuff that was missed. Also, fuck Hexen.
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2022-10-28 17:36:03 +02:00 |
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swwm_baseammo.zsc
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Use meta variables where needed.
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2022-11-08 13:01:16 +01:00 |
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swwm_basearmor.zsc
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(Try to) fix auto-heal sounds stacking when hit multiple times in one tic.
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2022-11-15 11:47:07 +01:00 |
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swwm_basehealth.zsc
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(Try to) fix auto-heal sounds stacking when hit multiple times in one tic.
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2022-11-15 11:47:07 +01:00 |
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swwm_baseitem.zsc
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Clean up no longer needed TRACE_HitNone special handing in various spots.
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2022-11-14 00:18:38 +01:00 |
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swwm_collectibles.zsc
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Use meta variables where needed.
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2022-11-08 13:01:16 +01:00 |
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swwm_collectibles_gesture.zsc
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Healthbar / Damnum backport from sidemods.
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2022-08-22 17:39:10 +02:00 |
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swwm_funstuff.zsc
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The Silver Bullet is an AMR, not a sniper rifle.
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2022-11-22 23:05:20 +01:00 |
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swwm_health.zsc
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Various changes related to items:
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2022-10-28 16:49:14 +02:00 |
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swwm_keys.zsc
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Use meta variables where needed.
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2022-11-08 13:01:16 +01:00 |
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swwm_keys_gesture.zsc
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Add SYNCHRONIZED flag to various non-interacting actors (which may be client-side, I have not checked).
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2022-09-19 13:12:06 +02:00 |
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swwm_powerups.zsc
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Fix wacky-ass water physics for projectiles.
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2022-11-11 01:46:39 +01:00 |