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swwm_ammoitems_dlc.zsc
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Trim excess ammo types. Some guns not reimplemented yet.
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2022-10-07 19:12:41 +02:00 |
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swwm_blastin.zsc
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Decouple precise crosshairs from weapons. 100% smoother now.
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2022-09-24 21:33:48 +02:00 |
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swwm_blastin_fx.zsc
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Major code refactoring. SWWMHandler could still use some more, though.
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2021-02-27 23:59:40 +01:00 |
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swwm_blueballs.zsc
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Update ammo drop/spawn behavior.
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2022-07-30 16:17:11 +02:00 |
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swwm_blueballs_fx.zsc
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Sometimes plans change. DLC Weaponsets merged into one.
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2022-03-05 18:26:20 +01:00 |
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swwm_dlcweapons_canvas.zsc
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Remove redundant second argument in various TexMan.CheckForTexture calls.
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2022-09-30 12:53:56 +02:00 |
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swwm_dlcweapons_hud.zsc
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Remove redundant second argument in various TexMan.CheckForTexture calls.
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2022-09-30 12:53:56 +02:00 |
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swwm_hammertime.zsc
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Tweak various interpolators.
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2022-09-26 15:15:11 +02:00 |
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swwm_hammertime_fx.zsc
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Combat Hammer alt/tertiary buff.
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2022-09-09 11:40:50 +02:00 |
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swwm_heavymahsheengun.zsc
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Trim excess ammo types. Some guns not reimplemented yet.
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2022-10-07 19:12:41 +02:00 |
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swwm_heavymahsheengun_fx.zsc
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Quadravol charge level 5 point blank fix.
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2022-08-25 20:03:54 +02:00 |
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swwm_mister.zsc
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Fix Mortal Rifle showing red slot even if rounds available.
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2022-10-03 19:00:01 +02:00 |
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swwm_mister_fx.zsc
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Remove self-damage from Overpressure beam. It's annoying.
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2022-09-28 22:38:48 +02:00 |
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swwm_notashotgun.zsc
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Trim excess ammo types. Some guns not reimplemented yet.
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2022-10-07 19:12:41 +02:00 |
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swwm_notashotgun_fx.zsc
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Damn it.
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2022-09-09 14:02:41 +02:00 |
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swwm_rebolber.zsc
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Update ammo drop/spawn behavior.
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2022-07-30 16:17:11 +02:00 |
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swwm_rebolber_fx.zsc
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Major code refactoring. SWWMHandler could still use some more, though.
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2021-02-27 23:59:40 +01:00 |
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swwm_supermarioworld.zsc
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Prevent autoswitching to unloaded Wallbuster/Spreadgun when out of ammo.
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2022-09-06 15:33:22 +02:00 |
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swwm_supermarioworld_fx.zsc
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Major code refactoring. SWWMHandler could still use some more, though.
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2021-02-27 23:59:40 +01:00 |
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swwm_thiccbolts.zsc
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Work on Mortal Rifle continues.
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2022-09-10 22:16:22 +02:00 |
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swwm_thiccbolts_fx.zsc
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Major code refactoring. SWWMHandler could still use some more, though.
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2021-02-27 23:59:40 +01:00 |
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swwm_ultimate.zsc
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Work on Mortal Rifle continues.
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2022-09-10 22:16:22 +02:00 |
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swwm_ultimate_fx.zsc
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Sometimes plans change. DLC Weaponsets merged into one.
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2022-03-05 18:26:20 +01:00 |