swwmgz_m/gldefs.shinemaps

57 lines
1.2 KiB
Text

HardwareShader Texture "models/blumap.png"
{
Shader "shaders/glsl/Shinemap.fp"
}
HardwareShader Texture "models/darkmap.png"
{
Shader "shaders/glsl/Shinemap.fp"
}
HardwareShader Texture "models/goldmap.png"
{
Shader "shaders/glsl/Shinemap.fp"
}
HardwareShader Texture "models/greenmap.png"
{
Shader "shaders/glsl/Shinemap.fp"
}
HardwareShader Texture "models/invincimap.png"
{
Shader "shaders/glsl/Shinemap.fp"
}
HardwareShader Texture "models/pinkmap.png"
{
Shader "shaders/glsl/Shinemap.fp"
}
HardwareShader Texture "models/purpmap.png"
{
Shader "shaders/glsl/Shinemap.fp"
}
HardwareShader Texture "models/ragemap.png"
{
Shader "shaders/glsl/Shinemap.fp"
}
HardwareShader Texture "models/redmap.png"
{
Shader "shaders/glsl/Shinemap.fp"
}
HardwareShader Texture "models/silvermap.png"
{
Shader "shaders/glsl/Shinemap.fp"
}
HardwareShader Texture "models/leadmap.png"
{
Shader "shaders/glsl/Shinemap.fp"
}
HardwareShader Texture "models/barriermap.png"
{
Shader "shaders/glsl/Shinemap_barrier.fp"
Texture "bartex" "models/barrierbar.png"
}
HardwareShader Texture "models/errormap.png"
{
Shader "shaders/glsl/Shinemap_error.fp"
}
HardwareShader Texture "models/glassmap.png"
{
Shader "shaders/glsl/Shinemap.fp"
}