swwmgz_m/zscript
Marisa the Magician c770276bd7 Various changes related to items:
- All items now have vanilla hitbox sizes for compatibility.
 - Removed extended hitboxes (no longer needed).
 - Blob shadows are now exclusive to players (and eventually monsters).
 - Glows and sparkles are no longer toggleable.
 - Glows and sparkles have fixed size/radius.
 - Item sparkles are now handled by the glows, rather than the player.
2022-10-28 16:49:14 +02:00
..
compat MSTime() un-deprecated, no more casting to int. 2022-10-09 15:31:54 +02:00
dlc1 Various changes related to items: 2022-10-28 16:49:14 +02:00
dlc2 Sometimes plans change. DLC Weaponsets merged into one. 2022-03-05 18:26:20 +01:00
games Remove redundant second argument in various TexMan.CheckForTexture calls. 2022-09-30 12:53:56 +02:00
handler Various changes related to items: 2022-10-28 16:49:14 +02:00
hud Add slider for healthbar fade distance. 2022-10-26 14:17:19 +02:00
items Various changes related to items: 2022-10-28 16:49:14 +02:00
kbase Fix achievement bars in stats tab overflowing. 2022-10-20 23:25:11 +02:00
menu Rearrange par and total time in stat screen so it matches sidemods. 2022-10-13 13:02:56 +02:00
swwm_Gutamatics Update Gutamatics library. 2021-08-10 14:27:43 +02:00
swwm_Polyobjects Revert "Remove ZPolyobject due to licensing concerns." 2022-10-08 15:55:42 +02:00
utility Several optimizations on non-interactive actors. 2022-10-14 21:45:21 +02:00
weapons Various changes related to items: 2022-10-28 16:49:14 +02:00
swwm_blod.zsc Several optimizations on non-interactive actors. 2022-10-14 21:45:21 +02:00
swwm_common.zsc Add slider for healthbar fade distance. 2022-10-26 14:17:19 +02:00
swwm_common_fx.zsc Various changes related to items: 2022-10-28 16:49:14 +02:00
swwm_gesture.zsc Decouple precise crosshairs from weapons. 100% smoother now. 2022-09-24 21:33:48 +02:00
swwm_gesture_fx.zsc Start work on Sparkster Rifle model. 2022-10-23 12:17:20 +02:00
swwm_handler.zsc MSTime() un-deprecated, no more casting to int. 2022-10-09 15:31:54 +02:00
swwm_monsters.zsc Several optimizations on non-interactive actors. 2022-10-14 21:45:21 +02:00
swwm_player.zsc Various changes related to items: 2022-10-28 16:49:14 +02:00
swwm_player_fx.zsc Several optimizations on non-interactive actors. 2022-10-14 21:45:21 +02:00
swwm_player_items.zsc Trim excess ammo types. Some guns not reimplemented yet. 2022-10-07 19:12:41 +02:00
swwm_statichandler.zsc Precache fonts. 2022-10-08 02:05:14 +02:00
swwm_thinkers.zsc Revert "Remove ZPolyobject due to licensing concerns." 2022-10-08 15:55:42 +02:00
swwm_thinkers_player.zsc Remove fat chodes, Silver Bullet reimplemented. 2022-10-07 20:13:10 +02:00