swwmgz_m/zscript/items
2023-12-09 09:35:09 +01:00
..
swwm_ammoextra.zsc Reimplement reverted commit but with some important safety checks. 2023-07-29 14:02:52 +02:00
swwm_ammoitems.zsc Tiny rebalancing of Eviscerator and Hellblazer ammo caps. 2023-11-27 18:09:19 +01:00
swwm_ammospawn.zsc Try to make slot 5 ammo spawns more generous. 2023-12-09 09:35:09 +01:00
swwm_armor.zsc Some stuff that was missed. Also, fuck Hexen. 2022-10-28 17:36:03 +02:00
swwm_armor_filtered.zsc Some stuff that was missed. Also, fuck Hexen. 2022-10-28 17:36:03 +02:00
swwm_baseammo.zsc Small cleanup. More credits. 2023-09-24 23:35:48 +02:00
swwm_basearmor.zsc Make items drop in "Unreal style" from the player. 2023-07-01 14:12:36 +02:00
swwm_basehealth.zsc Make items drop in "Unreal style" from the player. 2023-07-01 14:12:36 +02:00
swwm_baseitem.zsc Make items drop in "Unreal style" from the player. 2023-07-01 14:12:36 +02:00
swwm_collectibles.zsc Some cleaning up. 2023-10-18 22:51:34 +02:00
swwm_collectibles_gesture.zsc An important rewrite that was a long time coming. 2023-03-17 13:30:04 +01:00
swwm_funstuff.zsc Fix incorrect ')' placement in chancebox spark unit requirement. 2023-11-29 10:26:35 +01:00
swwm_health.zsc Various changes related to items: 2022-10-28 16:49:14 +02:00
swwm_keys.zsc Make items drop in "Unreal style" from the player. 2023-07-01 14:12:36 +02:00
swwm_lamp.zsc Fix moths getting stuck to befriended cacos. 2023-10-16 20:11:18 +02:00
swwm_miscitems.zsc Consistently declare damagetypes as names. 2023-11-28 11:23:44 +01:00
swwm_powerups.zsc Do not auto-use Elemental Coating if invulnerable. 2023-08-21 11:28:41 +02:00
swwm_powerups_vip.zsc Consistently declare damagetypes as names. 2023-11-28 11:23:44 +01:00