swwmgz_m/shaders/glsl
Marisa Kirisame fb078b7232 Silver Bullet JET fully implemented.
Ammo rebalancing.
Damage boost to Candy Gun.
Various small adjustments.
Grilled Cheese Sandwich now gives 3 seconds of invulnerability on activation.
2020-06-13 21:32:28 +02:00
..
Barrier.fp Use PROJECTILE combo where needed, fixes some projectiles not triggering impact/pcross lines. 2020-05-28 17:17:14 +02:00
Fuzz.fp Oh boy where do I even start: 2020-02-01 03:54:06 +01:00
Fuzz_Gray.fp Oh boy where do I even start: 2020-02-01 03:54:06 +01:00
Ghostscreen.fp Added various screen shaders, plus a bunch of other changes. 2020-03-02 14:41:28 +01:00
Glitch.frag Added Lead Ball ammo type to Spreadgun. 2020-03-04 17:05:22 +01:00
Grain.frag Added Lead Ball ammo type to Spreadgun. 2020-03-04 17:05:22 +01:00
Invinciscreen.fp Added various screen shaders, plus a bunch of other changes. 2020-03-02 14:41:28 +01:00
JetSmoke.fp Silver Bullet JET fully implemented. 2020-06-13 21:32:28 +02:00
Ragescreen.fp Added various screen shaders, plus a bunch of other changes. 2020-03-02 14:41:28 +01:00
Shinemap.fp A whole lot of stuff, whew: 2020-01-30 22:58:10 +01:00
Shinemap_barrier.fp Adjust Elemental Coating to look more like the SWWM Barrier. 2020-06-04 16:37:11 +02:00
Shinemask.fp A whole lot of stuff, whew: 2020-01-30 22:58:10 +01:00
Shinemask_bright.fp A whole lot of stuff, whew: 2020-01-30 22:58:10 +01:00
SilverScope.fp Silver Bullet JET fully implemented. 2020-06-13 21:32:28 +02:00