Ammo rebalancing. Damage boost to Candy Gun. Various small adjustments. Grilled Cheese Sandwich now gives 3 seconds of invulnerability on activation.
13 lines
418 B
GLSL
13 lines
418 B
GLSL
void main()
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{
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vec2 uv = TexCoord.st;
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vec3 base = texture(InputTexture,uv).rgb;
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vec2 p = vec2(.5)-uv;
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vec2 sz = textureSize(InputTexture,0);
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if ( sz.x > sz.y ) p.x *= sz.x/sz.y;
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else p.y *= sz.y/sz.x;
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vec3 col = texture(InputTexture,uv+p*pow(length(p),8.)*80.).rgb;
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col = (col+.02)*.98*vec3(1.2,.6,.15);
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float fade = 1.-clamp(pow(length(p)*2.,40.),0.,1.);
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FragColor = vec4(mix(base*.05,col,vec3(fade)),1.);
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}
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