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swwm_handler.zsc
Sigil 2 (v1.0) and Eviternity 2 (RC5) support.
2024-01-04 19:50:26 +01:00
swwm_handler_cheats.zsc
Completely rewrite dialogue message system.
2023-08-27 13:52:44 +02:00
swwm_handler_crosshair.zsc
Crosshair rendering tweaks.
2023-12-07 18:12:07 +01:00
swwm_handler_damage.zsc
Tweak kill oneliner chances.
2023-11-20 11:51:34 +01:00
swwm_handler_debugrender.zsc
Fix severe performance issues in large maps.
2023-12-19 11:46:29 +01:00
swwm_handler_flash.zsc
Flashes don't need a queue now that interface events exist.
2023-09-29 23:58:46 +02:00
swwm_handler_iwantdie.zsc
Add secret difficulty for a dragon.
2023-10-16 14:00:46 +02:00
swwm_handler_oneliners.zsc
Fix color escapes of dialogue text on console.
2023-06-21 11:38:26 +02:00
swwm_handler_playerevents.zsc
Sigil 2 (v1.0) and Eviternity 2 (RC5) support.
2024-01-04 19:50:26 +01:00
swwm_handler_process.zsc
Add player path tracing in minimap.
2023-12-07 23:17:27 +01:00
swwm_handler_queues.zsc
Add throttling for blood and gib spawning.
2021-11-30 18:14:49 +01:00
swwm_handler_replacements.zsc
Sigil 2 (v1.0) and Eviternity 2 (RC5) support.
2024-01-04 19:50:26 +01:00
swwm_handler_shaders.zsc
Handle weapon wheel blur shader in the event handler.
2023-10-23 17:30:04 +02:00
swwm_handler_vanillaboss.zsc
Sigil 2 (v1.0) and Eviternity 2 (RC5) support.
2024-01-04 19:50:26 +01:00
swwm_handler_worldload.zsc
Sigil 2 (v1.0) and Eviternity 2 (RC5) support.
2024-01-04 19:50:26 +01:00
swwm_handler_worldthings.zsc
Sigil 2 (v1.0) and Eviternity 2 (RC5) support.
2024-01-04 19:50:26 +01:00
swwm_handler_worldtick.zsc
More Eviternity 2 MAP33 compat work.
2023-12-24 17:56:05 +01:00
swwm_statichandler.zsc
Cleaning up various debug prints.
2023-12-26 11:41:49 +01:00
swwm_statichandler_achievements.zsc
More stuff I missed.
2023-03-17 13:31:10 +01:00