swwmgz_m/PriceTable.md
Marisa Kirisame eb2ee7b29f Push to master all the current WIP stuff in 0.9.11b:
- Reduce number of collectibles (some might come back in the future).
 - Merge both DLC weaponsets into one, removing redundant weapons.
 - Readjust prices of some items.
 - Initial work on collectibles (currently Frispy Corn is done).
 - Added bigfont for main menu, based on Source Han Sans.
 - Reduced default HUD margin to 10.
 - Added blob shadows.
 - Added precise crosshair drawing.
 - Tweaked decals, imported more stuff from UT.
 - Swapped the Ynykron impact decal for something better.
 - Fixes to slope alignment code.
 - Implemented headpats for MBF Helper Dogs and Cacodemons.
 - Implemented partial HDoom support, with love and headpats.
 - Fix various string functions breaking on unicode.
 - Added cracktro-style text scroll to Titlemap.
 - Fixed handling of healthbars for friendly monsters.
 - Workaround for maps that use the old author name hack (" - by: " separator).
 - Fixed Silver Bullet not autoswitching on first pickup.
 - Fixed misalignment of Silver Bullet zoomed aim.
 - Silver Bullet is unchambered on first pickup, consistent with Candygun.
 - Adjusted collision sizes of all items across the board.
 - Implemented "Use To Pickup" to work around any issues introduced by the previous change.
 - Swapped CHANF_LOOPING for CHANF_LOOP in many cases, this was a typo.
 - Tweaked Biospark arc lengths, for balance and higher performance.
 - Fix misaligned fire offsets of some weapons (most noticeable on Wallbuster).
 - Prettified the loading disclaimers for BD and HDoom.
 - Add pickup flash to all items.
 - Add custom key models for Doom and Heretic.
 - Fix blown kisses giving you "need key" messages.
 - Fix worn armor and embiggeners not being removed on scripted inventory resets.
 - Remove all references to the no longer planned Radio.
 - Workaround for gzdoom devbuild quirk where MenuSound changed its argument type.
 - Added timezone to fake clock.
 - Fix some times and dates in said clock.
 - SWWM blood now also hits ceilings.
 - Added default properties to DLC ammo and weapon stubs.
 - Lore entries for collectibles and dlc weapons (incomplete).
 - Massive amount of typo fixes across the board.
2020-10-20 11:37:14 +02:00

3.3 KiB
Raw Blame History

Prices for SWWM GZ items

These are the prices of any items that can be bought in the in-game store.

For items that are also available in bundles (e.g.: ammo), the price of those follows the formula:

price × (1 + 0.75 × (amount - 1))

These values may be adjusted at any time as the mod is rebalanced and updated.

Weapons and ammo

Can only buy weapons you don't own. Ammo can only be bought if you own the respective weapon.

Item Price
Pusher 10000
Deep Impact 6000
Explodium Gun 8000
Spreadgun 15000
Red Shell 500
Green Shell 800
White Shell 1000
Blue Shell 2500
Black Shell 4000
Purple Shell 1500
Wallbuster 35000
Eviscerator 50000
Eviscerator Shell 3000
Hellblazer 90000
Missiles 8000
Crackshots 15000
Ravagers 25000
Warheads 40000
Sparkster S-5 200000
Spark Unit 50000
Silver Bullet 400000
XSB Mag 70000
FCB Mag 80000
Candygun 1000000
Candy Mag 100000
Spare Gun 600000
Ynykron Artifact 5000000
Crystal Box 3000000

DLC weapons and ammo (when available)

These will be available long after the first release.

Item Price
Itamex Hammer 9000
Puntzer Beta 10000
SMW.05 Bullet 300
Puntzer Gamma 30000
Sheen HMG 100000
HMG Bullet 400
Quadravol 80000
Quadravol Ammo 10000
Blackfire Igniter 220000
Blackfire Canister 20000
EMP Carbine 500000
EMP Core 60000
Ray-Khom 1600000
Ray Mag 150000
Ray Battery 320000

Other items

Other items that can be bought at any moment. Omnisights and Embiggeners cannot be purchased from the store, they have to be found in maps.

Item Price
Health Nugget 200
Health Tetrahedron 3000
Health Cube 8000
Refresher 160000
Armor Nugget 300
Blast Suit 40000
War Armor 100000
Elemental Coating 80000
Ghost Artifact 120000
Gravity Suppressor 150000
Sandwich 800000
Invinciball 640000
Ragekit 500000
Lämp 70000

Collectables

Items that can sometimes be found in special boxes hidden in secret rooms. When collected they give credits according to their price.

Item Price
Nutatco Bar 200
Frispy Corn 500
MMiaSR Vol.1 2000
Akari Project 3000
Love Signals 4000
Mashiro Plush 5000

The following unlock when playing Heretic and up.

Item Price
Quartz Flask 4000
Demo Plush 6400
Saya Bean Plush 12000
Tome of Power 16000

The following unlock when playing Hexen and up.

Item Price
Peach Juice 400
Milk Breads 900
Kirin Manga 1600
Kirin Plush 20000