swwmgz_m/zscript/dlc1
2024-03-17 20:58:31 +01:00
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swwm_ammoitems_dlc.zsc Increase max capacity of Sheen HMG ammo by 100. 2023-12-19 13:33:47 +01:00
swwm_blastin.zsc Some text updates. Added dev notes to unimplemented weapons so I don't forget. 2023-11-05 11:08:43 +01:00
swwm_blastin_fx.zsc Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00
swwm_blueballs.zsc Various graphical adjustments. 2023-11-16 19:55:32 +01:00
swwm_blueballs_fx.zsc Sometimes plans change. DLC Weaponsets merged into one. 2022-03-05 18:26:20 +01:00
swwm_dlcweapons_canvas.zsc Various graphical adjustments. 2023-11-16 19:55:32 +01:00
swwm_dlcweapons_hud.zsc Fix incorrect draw offset of hammer charge bar. 2023-11-29 11:32:43 +01:00
swwm_hammertime.zsc Combat Hammer plunging attack (release alt fire while falling). 2024-03-17 20:58:31 +01:00
swwm_hammertime_fx.zsc Floating point quake intensities. 2023-01-14 18:06:52 +01:00
swwm_heavymahsheengun.zsc Additional slot 5 trail colors. 2023-11-27 16:04:44 +01:00
swwm_heavymahsheengun_fx.zsc Consistently declare damagetypes as names. 2023-11-28 11:23:44 +01:00
swwm_mister.zsc Add A_CanBob() function to weapons to force-enable bobbing within a state. 2024-01-24 13:32:24 +01:00
swwm_mister_fx.zsc Fix severe performance issues in large maps. 2023-12-19 11:46:29 +01:00
swwm_notashotgun.zsc Speed up reloading of Slot 6 weapons. 2023-12-19 19:23:52 +01:00
swwm_notashotgun_fx.zsc Consistently declare damagetypes as names. 2023-11-28 11:23:44 +01:00
swwm_rebolber.zsc Various graphical adjustments. 2023-11-16 19:55:32 +01:00
swwm_rebolber_fx.zsc Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00
swwm_supermarioworld.zsc Various graphical adjustments. 2023-11-16 19:55:32 +01:00
swwm_supermarioworld_fx.zsc Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00
swwm_thiccbolts.zsc Ray-Khom is open bolt (also remove unused second clipcount variable). 2023-11-06 23:50:09 +01:00
swwm_thiccbolts_fx.zsc Major code refactoring. SWWMHandler could still use some more, though. 2021-02-27 23:59:40 +01:00
swwm_ultimate.zsc Some text updates. Added dev notes to unimplemented weapons so I don't forget. 2023-11-05 11:08:43 +01:00
swwm_ultimate_fx.zsc Sometimes plans change. DLC Weaponsets merged into one. 2022-03-05 18:26:20 +01:00