swwmgz_m/zscript
Marisa Kirisame eb2ee7b29f Push to master all the current WIP stuff in 0.9.11b:
- Reduce number of collectibles (some might come back in the future).
 - Merge both DLC weaponsets into one, removing redundant weapons.
 - Readjust prices of some items.
 - Initial work on collectibles (currently Frispy Corn is done).
 - Added bigfont for main menu, based on Source Han Sans.
 - Reduced default HUD margin to 10.
 - Added blob shadows.
 - Added precise crosshair drawing.
 - Tweaked decals, imported more stuff from UT.
 - Swapped the Ynykron impact decal for something better.
 - Fixes to slope alignment code.
 - Implemented headpats for MBF Helper Dogs and Cacodemons.
 - Implemented partial HDoom support, with love and headpats.
 - Fix various string functions breaking on unicode.
 - Added cracktro-style text scroll to Titlemap.
 - Fixed handling of healthbars for friendly monsters.
 - Workaround for maps that use the old author name hack (" - by: " separator).
 - Fixed Silver Bullet not autoswitching on first pickup.
 - Fixed misalignment of Silver Bullet zoomed aim.
 - Silver Bullet is unchambered on first pickup, consistent with Candygun.
 - Adjusted collision sizes of all items across the board.
 - Implemented "Use To Pickup" to work around any issues introduced by the previous change.
 - Swapped CHANF_LOOPING for CHANF_LOOP in many cases, this was a typo.
 - Tweaked Biospark arc lengths, for balance and higher performance.
 - Fix misaligned fire offsets of some weapons (most noticeable on Wallbuster).
 - Prettified the loading disclaimers for BD and HDoom.
 - Add pickup flash to all items.
 - Add custom key models for Doom and Heretic.
 - Fix blown kisses giving you "need key" messages.
 - Fix worn armor and embiggeners not being removed on scripted inventory resets.
 - Remove all references to the no longer planned Radio.
 - Workaround for gzdoom devbuild quirk where MenuSound changed its argument type.
 - Added timezone to fake clock.
 - Fix some times and dates in said clock.
 - SWWM blood now also hits ceilings.
 - Added default properties to DLC ammo and weapon stubs.
 - Lore entries for collectibles and dlc weapons (incomplete).
 - Massive amount of typo fixes across the board.
2020-10-20 11:37:14 +02:00
..
dlc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_libeye Some skeletal work on stuff. 2019-12-23 21:52:09 +01:00
swwm_ammo.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_armor.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_blazeit.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_blod.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_cbt.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_common.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_coordutil.zsc Some skeletal work on stuff. 2019-12-23 21:52:09 +01:00
swwm_crimesdlg.zsc Hellblazer partially implemented, doesn't shoot yet. 2020-04-15 21:47:56 +02:00
swwm_danmaku.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_deathlydeathcannon.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_deepdarkimpact.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_funstuff.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_handler.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_health.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_help.zsc New fanart added courtesy of Redead-ITA. 2020-07-23 20:14:32 +02:00
swwm_hud.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_hudextra.zsc Big changes (still no Ynykron altfire, sorry): 2020-08-23 16:32:44 +02:00
swwm_inter.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_inventory.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_jackhammer.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_keys.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_menu.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_options.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_player.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_powerup.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_quaternion.zsc Some extra things before I go to bed: 2020-02-04 02:43:39 +01:00
swwm_shame.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_shot.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_sparkyboi.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_splode.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_strife.zsc Hellblazer partially implemented, doesn't shoot yet. 2020-04-15 21:47:56 +02:00
swwm_tastytreat.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_thiccboolet.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_thinkers.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_title.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_utility.zsc Push to master all the current WIP stuff in 0.9.11b: 2020-10-20 11:37:14 +02:00
swwm_vanillaboss.zsc 0.9.9b release: 2020-09-24 21:14:06 +02:00