- Reduce number of collectibles (some might come back in the future).
- Merge both DLC weaponsets into one, removing redundant weapons.
- Readjust prices of some items.
- Initial work on collectibles (currently Frispy Corn is done).
- Added bigfont for main menu, based on Source Han Sans.
- Reduced default HUD margin to 10.
- Added blob shadows.
- Added precise crosshair drawing.
- Tweaked decals, imported more stuff from UT.
- Swapped the Ynykron impact decal for something better.
- Fixes to slope alignment code.
- Implemented headpats for MBF Helper Dogs and Cacodemons.
- Implemented partial HDoom support, with love and headpats.
- Fix various string functions breaking on unicode.
- Added cracktro-style text scroll to Titlemap.
- Fixed handling of healthbars for friendly monsters.
- Workaround for maps that use the old author name hack (" - by: " separator).
- Fixed Silver Bullet not autoswitching on first pickup.
- Fixed misalignment of Silver Bullet zoomed aim.
- Silver Bullet is unchambered on first pickup, consistent with Candygun.
- Adjusted collision sizes of all items across the board.
- Implemented "Use To Pickup" to work around any issues introduced by the previous change.
- Swapped CHANF_LOOPING for CHANF_LOOP in many cases, this was a typo.
- Tweaked Biospark arc lengths, for balance and higher performance.
- Fix misaligned fire offsets of some weapons (most noticeable on Wallbuster).
- Prettified the loading disclaimers for BD and HDoom.
- Add pickup flash to all items.
- Add custom key models for Doom and Heretic.
- Fix blown kisses giving you "need key" messages.
- Fix worn armor and embiggeners not being removed on scripted inventory resets.
- Remove all references to the no longer planned Radio.
- Workaround for gzdoom devbuild quirk where MenuSound changed its argument type.
- Added timezone to fake clock.
- Fix some times and dates in said clock.
- SWWM blood now also hits ceilings.
- Added default properties to DLC ammo and weapon stubs.
- Lore entries for collectibles and dlc weapons (incomplete).
- Massive amount of typo fixes across the board.
472 lines
16 KiB
Text
472 lines
16 KiB
Text
// Menu stuff
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// voice selector
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Class OptionMenuItemSWWMVoiceOption : OptionMenuItemOptionBase
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{
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CVar mCVar;
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Array<String> types;
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OptionMenuItemSWWMVoiceOption Init( String label, Name command, CVar graycheck = null, int center = 0 )
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{
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Super.Init(label,command,'',graycheck,center);
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mCVar = CVar.FindCVar(mAction);
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int lmp;
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for ( lmp = Wads.FindLump("swwmvoicepack.txt"); lmp > 0; lmp = Wads.FindLump("swwmvoicepack.txt",lmp+1) )
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{
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Array<String> lst;
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lst.Clear();
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String dat = Wads.ReadLump(lmp);
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dat.Split(lst,"\n",0);
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for ( int i=0; i<lst.Size(); i++ )
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{
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if ( (lst[i].Length() <= 0) || (lst[i].GetNextCodePoint(0) == 0) || (lst[i].Left(1) == "\n") || (lst[i].Left(1) == "#") ) continue;
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types.Push(lst[i]);
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}
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}
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return self;
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}
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override bool SetString( int i, String newtext )
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{
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if ( i == OP_VALUES )
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{
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int cnt = types.Size();
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if ( cnt >= 0 )
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{
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mValues = newtext;
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int s = GetSelection();
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if ( (s >= cnt) || (s < 0) ) s = 0;
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SetSelection(s);
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return true;
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}
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}
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return false;
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}
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override int GetSelection()
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{
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int Selection = -1;
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int cnt = types.Size();
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if ( (cnt > 0) && mCVar )
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{
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String cv = mCVar.GetString();
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for( int i=0; i<cnt; i++ )
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{
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if ( cv ~== types[i] )
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{
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Selection = i;
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break;
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}
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}
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}
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return Selection;
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}
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override void SetSelection( int Selection )
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{
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int cnt = types.Size();
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if ( (cnt > 0) && mCVar )
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mCVar.SetString(types[Selection]);
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}
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override int Draw( OptionMenuDescriptor desc, int y, int indent, bool selected )
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{
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if ( mCenter ) indent = (screen.GetWidth()/2);
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drawLabel(indent,y,selected?OptionMenuSettings.mFontColorSelection:OptionMenuSettings.mFontColor,isGrayed());
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int Selection = GetSelection();
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String loc;
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if ( Selection == -1 ) loc = "Unknown";
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else
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{
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String uptxt = types[Selection];
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uptxt.MakeUpper();
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String str = String.Format("SWWM_VOICENAME_%s",uptxt);
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loc = StringTable.Localize(str,false);
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if ( str == loc ) loc = types[Selection];
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}
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drawValue(indent,y,OptionMenuSettings.mFontColorValue,loc,isGrayed());
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return indent;
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}
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override bool MenuEvent( int mkey, bool fromcontroller )
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{
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int cnt = types.Size();
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if ( cnt > 0 )
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{
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int Selection = GetSelection();
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if ( mkey == Menu.MKEY_Left )
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{
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if ( Selection == -1 ) Selection = 0;
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else if ( --Selection < 0 ) Selection = cnt-1;
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}
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else if ( (mkey == Menu.MKEY_Right) || (mkey == Menu.MKEY_Enter) )
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{
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if ( ++Selection >= cnt ) Selection = 0;
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}
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else return OptionMenuItem.MenuEvent(mkey,fromcontroller);
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SetSelection(Selection);
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Menu.MenuSound("menu/change");
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}
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else return OptionMenuItem.MenuEvent(mkey,fromcontroller);
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return true;
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}
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}
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// option menu /w tooltips
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Class SWWMOptionMenu : OptionMenu
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{
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private String ttip;
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transient CVar lang;
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transient Font TewiFont, MPlusFont;
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override void Ticker()
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{
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Super.Ticker();
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// fetch the tooltip for whatever's selected (if any)
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if ( mDesc.mSelectedItem == -1 ) return;
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String mcvar = mDesc.mItems[mDesc.mSelectedItem].GetAction();
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mcvar.Replace(" ","_"); // need to strip whitespace for command actions
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String locstr = String.Format("TOOLTIP_%s",mcvar);
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ttip = StringTable.Localize(locstr,false);
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if ( ttip == locstr ) ttip = "";
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}
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override void Drawer()
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{
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Super.Drawer();
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if ( ttip == "" ) return;
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// re-evaluate y to check where the cursor is
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int cy = 0;
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int y = mDesc.mPosition;
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if ( y <= 0 )
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{
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let font = generic_ui||!mDesc.mFont?NewSmallFont:mDesc.mFont;
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if ( font && (mDesc.mTitle.Length() > 0) )
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y = -y+font.GetHeight();
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else y = -y;
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}
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int fontheight = OptionMenuSettings.mLinespacing*CleanYfac_1;
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y *= CleanYfac_1;
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int lastrow = Screen.GetHeight()-OptionHeight()*CleanYfac_1;
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for ( int i=0; ((i < mDesc.mItems.Size()) && (y <= lastrow)); i++ )
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{
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// Don't scroll the uppermost items
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if ( i == mDesc.mScrollTop )
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{
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i += mDesc.mScrollPos;
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if ( i >= mDesc.mItems.Size() ) break; // skipped beyond end of menu
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}
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y += fontheight;
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if ( mDesc.mSelectedItem == i )
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{
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cy = y;
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break;
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}
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}
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if ( !TewiFont ) TewiFont = Font.GetFont('Tewi');
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if ( !MPlusFont ) MPlusFont = Font.GetFont('MPlus');
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if ( !lang ) lang = CVar.GetCVar('language',players[consoleplayer]);
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Font fnt = TewiFont;
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if ( lang.GetString() ~== "jp" ) fnt = MPlusFont;
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let lines = fnt.BreakLines(ttip,CleanWidth_1-8);
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int height = (8+fnt.GetHeight()*lines.Count())*CleanYFac_1;
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// draw at the bottom unless the selected option could is covered by the tooltip
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int ypos = Screen.GetHeight()-height;
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if ( cy >= ypos ) ypos = 0;
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Screen.Dim("Black",.75,0,ypos,Screen.GetWidth(),height);
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ypos += 4*CleanYFac_1;
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for ( int i=0; i<lines.Count(); i++ )
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{
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Screen.DrawText(fnt,Font.CR_WHITE,4*CleanXFac_1,ypos,lines.StringAt(i),DTA_CleanNoMove_1,true);
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ypos += fnt.GetHeight()*CleanYFac_1;
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}
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}
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}
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// main menu w/ version info
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Class SWWMMainMenu : ListMenu
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{
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transient Font TewiFont;
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override void Drawer()
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{
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Super.Drawer();
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int xx, yy;
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if ( !TewiFont ) TewiFont = Font.GetFont('TewiShaded');
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String str = StringTable.Localize("$SWWM_MODVER");
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int width = TewiFont.StringWidth(str)+8;
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int height = TewiFont.GetHeight()+4;
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xx = CleanWidth_1-width;
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yy = CleanHeight_1-height;
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Screen.Dim("Black",.75,int(xx*CleanXFac_1),int(yy*CleanYFac_1),int(width*CleanXFac_1),int(height*CleanYFac_1));
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Screen.DrawText(TewiFont,Font.CR_GOLD,(xx+4)*CleanXFac_1,(yy+2)*CleanYFac_1,str,DTA_CleanNoMove_1,true);
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}
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}
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// scaled SWWM GZ logo
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class ListMenuItemSWWMLogo : ListMenuItem
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{
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TextureID mTexture;
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void Init( ListMenuDescriptor desc, TextureID patch )
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{
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Super.Init(desc.mXpos,desc.mYpos);
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mTexture = patch;
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}
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// the old way
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override void Drawer( bool selected )
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{
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if ( !mTexture.Exists() )
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return;
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Vector2 vs = TexMan.GetScaledSize(mTexture);
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double x = (320-vs.x)/2;
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Screen.DrawTexture(mTexture,false,x,-48,DTA_Clean,true);
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}
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// FIXME The 4.5+ way - swap out for this once it's done
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/*override void Draw( bool selected, ListMenuDescriptor desc )
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{
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if ( !mTexture.Exists() )
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return;
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int w = desc?desc.DisplayWidth():ListMenuDescriptor.CleanScale;
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int h = desc?desc.DisplayHeight():-1;
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Vector2 vs = TexMan.GetScaledSize(mTexture);
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double x;
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if ( w == ListMenuDescriptor.CleanScale )
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{
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x = (320-vs.x)/2;
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Screen.DrawTexture(mTexture,false,x,-48,DTA_Clean,true);
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}
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else
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{
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x = (w-vs.x)/2;
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Screen.DrawTexture(mTexture,false,x,-48,DTA_VirtualWidth,w,DTA_VirtualHeight,h,DTA_FullscreenScale,FSMode_ScaleToFit43);
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}
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}*/
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}
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// message box that enforces newsmallfont and changes text color to match menus
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Class SWWMMessageBox : MessageBoxMenu
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{
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override void Init( Menu parent, String message, int messagemode, bool playsound, Name cmd, voidptr native_handler )
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{
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Super.Init(parent,message,messagemode,playsound,cmd,native_handler);
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textFont = arrowFont = newsmallfont;
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destWidth = CleanWidth;
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destHeight = CleanHeight;
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selector = "▶";
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int mr1 = 170+textFont.StringWidth(Stringtable.Localize("$TXT_YES"));
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int mr2 = 170+textFont.StringWidth(Stringtable.Localize("$TXT_NO"));
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mMouseRight = max(mr1,mr2);
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mMessage = textFont.BreakLines(Stringtable.Localize(message), 300);
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}
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override void Drawer()
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{
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int fontheight = textFont.GetHeight();
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int y = 100;
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int c = mMessage.Count();
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y -= c*fontHeight/2;
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for ( int i=0; i<c; i++ )
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{
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Screen.DrawText(textFont,OptionMenuSettings.mFontColorValue,160-mMessage.StringWidth(i)/2,y, mMessage.StringAt(i),DTA_Clean,true);
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y += fontheight;
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}
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if ( mMessageMode != 0 ) return;
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y += fontheight;
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mMouseY = y;
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Screen.DrawText(textFont,messageSelection==0?OptionMenuSettings.mFontColorSelection:OptionMenuSettings.mFontColor,160,y,Stringtable.Localize("$TXT_YES"),DTA_Clean,true);
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Screen.DrawText(textFont,messageSelection==1?OptionMenuSettings.mFontColorSelection:OptionMenuSettings.mFontColor,160,y+fontheight+1,Stringtable.Localize("$TXT_NO"),DTA_Clean,true);
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if ( messageSelection < 0 ) return;
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if ( (MenuTime()%8) < 6 )
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Screen.DrawText(arrowFont,OptionMenuSettings.mFontColorSelection,(150-160)*CleanXfac+Screen.GetWidth()/2,(y+(fontheight+1)*messageSelection-100+fontheight/2-5)*CleanYfac+Screen.GetHeight()/2,selector,DTA_CellX,8*CleanXfac,DTA_CellY,8*CleanYfac);
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}
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// FIXME the 4.5+ way - swap out for this once it's done
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/*override void Init( Menu parent, String message, int messagemode, bool playsound, Name cmd, voidptr native_handler )
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{
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Super.Init(parent,message,messagemode,playsound,cmd,native_handler);
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textFont = arrowFont = newsmallfont;
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destWidth = CleanWidth;
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destHeight = CleanHeight;
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selector = "▸";
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int mr1 = destWidth/2+10+textFont.StringWidth(Stringtable.Localize("$TXT_YES"));
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int mr2 = destWidth/2+10+textFont.StringWidth(Stringtable.Localize("$TXT_NO"));
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mMouseRight = max(mr1,mr2);
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mMessage = textFont.BreakLines(Stringtable.Localize(message),int(300/NotifyFontScale));
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}
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override void Drawer()
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{
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let fontheight = textFont.GetHeight()*NotifyFontScale;
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double y = destHeight/2;
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int c = mMessage.Count();
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y -= c*fontHeight/2;
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for ( int i=0; i<c; i++ )
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{
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Screen.DrawText(textFont,OptionMenuSettings.mFontColorValue,destWidth/2-mMessage.StringWidth(i)*NotifyFontScale/2,y,mMessage.StringAt(i),DTA_VirtualWidth,destWidth, DTA_VirtualHeight,destHeight,DTA_KeepRatio,true,DTA_ScaleX,NotifyFontScale,DTA_ScaleY,NotifyFontScale);
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y += fontheight;
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}
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if ( mMessageMode != 0 ) return;
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y += fontheight;
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mMouseY = int(y);
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Screen.DrawText(textFont,messageSelection==0?OptionMenuSettings.mFontColorSelection:OptionMenuSettings.mFontColor,destWidth/2,y,Stringtable.Localize("$TXT_YES"), DTA_VirtualWidth,destWidth,DTA_VirtualHeight,destHeight,DTA_KeepRatio,true,DTA_ScaleX,NotifyFontScale,DTA_ScaleY,NotifyFontScale);
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Screen.DrawText(textFont,messageSelection==1?OptionMenuSettings.mFontColorSelection:OptionMenuSettings.mFontColor,destWidth/2,y+fontheight, Stringtable.Localize("$TXT_NO"),DTA_VirtualWidth,destWidth,DTA_VirtualHeight,destHeight,DTA_KeepRatio,true,DTA_ScaleX,NotifyFontScale,DTA_ScaleY,NotifyFontScale);
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if ( messageSelection < 0 ) return;
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if ( (MenuTime()%8) < 6 )
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Screen.DrawText(arrowFont,OptionMenuSettings.mFontColorSelection,destWidth/2-11,y+fontheight*messageSelection,selector,DTA_VirtualWidth,destWidth, DTA_VirtualHeight,destHeight,DTA_KeepRatio,true);
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}*/
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}
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// main menu item with wiggly text when selected and Demo face selectors on both sides
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class ListMenuItemSWWMTextItemM : ListMenuItemSelectable
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{
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String mText;
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Font mFont;
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void Init( ListMenuDescriptor desc, String text, String hotkey, Name child, int param = 0 )
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{
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Super.Init(desc.mXpos,desc.mYpos,desc.mLinespacing,child,param);
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mText = text;
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mFont = desc.mFont;
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mHotkey = hotkey.GetNextCodePoint(0);
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}
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override int GetWidth()
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{
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return max(1,mFont.StringWidth(StringTable.Localize(mText)));
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}
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override void Drawer( bool selected )
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{
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String text = StringTable.Localize(mText);
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// centered
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double x = (320-mFont.StringWidth(text))/2;
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double y = mYPos-12; // text needs to be offset up for some reason, otherwise doesn't match mouse selection bounds
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if ( selected )
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{
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double xx = x;
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int tlen = text.CodePointCount();
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for ( int i=0, pos=0; i<tlen; i++ )
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{
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int ch;
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[ch, pos] = text.GetNextCodePoint(pos);
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double yy = y+4*sin(32*i+8*Menu.MenuTime());
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Screen.DrawChar(mFont,Font.CR_SAPPHIRE,xx,yy,ch,DTA_Clean,true);
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xx += mFont.GetCharWidth(ch)-2; // account for menu font kerning
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}
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}
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else Screen.DrawText(mFont,Font.CR_WHITE,x,y,text,DTA_Clean,true);
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}
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override void DrawSelector( double xofs, double yofs, TextureID tex )
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{
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if ( tex.isNull() ) return;
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double x = (320-GetWidth())/2;
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Screen.DrawTexture(tex,true,x+xofs,mYpos+yofs,DTA_Clean,true,DTA_CenterOffset,true);
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x = (320+GetWidth())/2;
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Screen.DrawTexture(tex,true,x-xofs,mYpos+yofs,DTA_Clean,true,DTA_CenterOffset,true);
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}
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// FIXME The 4.5+ way - swap out for this once it's done
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/*override void Draw( bool selected, ListMenuDescriptor desc )
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{
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int w = desc?desc.DisplayWidth():ListMenuDescriptor.CleanScale;
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int h = desc?desc.DisplayHeight():-1;
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String text = StringTable.Localize(mText);
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double x;
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// centered
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if ( w == ListMenuDescriptor.CleanScale ) x = (320-mFont.StringWidth(text))/2;
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else x = (w-mFont.StringWidth(text))/2;
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double y = mYPos-12; // text needs to be offset up for some reason, otherwise doesn't match mouse selection bounds
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if ( selected )
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{
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double xx = x;
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int tlen = text.CodePointCount();
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if ( w == ListMenuDescriptor.CleanScale )
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{
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for ( int i=0, pos=0; i<tlen; i++ )
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{
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int ch;
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[ch, pos] = text.GetNextCodePoint(pos);
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double yy = y+4*sin(32*i+8*Menu.MenuTime());
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Screen.DrawChar(mFont,Font.CR_SAPPHIRE,xx,yy,ch,DTA_Clean,true);
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xx += mFont.GetCharWidth(ch)-2; // account for menu font kerning
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}
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}
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else
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{
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for ( int i=0, pos=0; i<tlen; i++ )
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{
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int ch;
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[ch, pos] = text.GetNextCodePoint(pos);
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double yy = y+4*sin(32*i+8*Menu.MenuTime());
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Screen.DrawChar(mFont,Font.CR_SAPPHIRE,xx,yy,ch,DTA_VirtualWidth,w,DTA_VirtualHeight,h,DTA_FullscreenScale,FSMode_ScaleToFit43);
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xx += mFont.GetCharWidth(ch)-2; // account for menu font kerning
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}
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}
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}
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else
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{
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if ( w == ListMenuDescriptor.CleanScale )
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Screen.DrawText(mFont,Font.CR_WHITE,x,y,text,DTA_Clean,true);
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else
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Screen.DrawText(mFont,Font.CR_WHITE,x,y,text,DTA_VirtualWidth,w,DTA_VirtualHeight,h,DTA_FullscreenScale,FSMode_ScaleToFit43);
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}
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}
|
|
|
|
override void DrawSelector( double xofs, double yofs, TextureID tex, ListMenuDescriptor desc )
|
|
{
|
|
if ( tex.isNull() ) return;
|
|
int w = desc?desc.DisplayWidth():ListMenuDescriptor.CleanScale;
|
|
int h = desc?desc.DisplayHeight():-1;
|
|
if ( w == ListMenuDescriptor.CleanScale )
|
|
{
|
|
double x = (320-GetWidth())/2;
|
|
Screen.DrawTexture(tex,true,x+xofs,mYpos+yofs,DTA_Clean,true,DTA_CenterOffset,true,DTA_Rotate,15.*sin(8*Menu.MenuTime()));
|
|
x = (320+GetWidth())/2;
|
|
Screen.DrawTexture(tex,true,x-xofs,mYpos+yofs,DTA_Clean,true,DTA_CenterOffset,true,DTA_Rotate,-15.*sin(8*Menu.MenuTime()));
|
|
}
|
|
else
|
|
{
|
|
double x = (w-GetWidth())/2;
|
|
Screen.DrawTexture(tex,true,x+xofs,mYpos+yofs,DTA_VirtualWidth,w,DTA_VirtualHeight,h,DTA_FullscreenScale,FSMode_ScaleToFit43,DTA_CenterOffset,true,DTA_Rotate,15.*sin(8*Menu.MenuTime()));
|
|
x = (w+GetWidth())/2;
|
|
Screen.DrawTexture(tex,true,x-xofs,mYpos+yofs,DTA_VirtualWidth,w,DTA_VirtualHeight,h,DTA_FullscreenScale,FSMode_ScaleToFit43,DTA_CenterOffset,true,DTA_Rotate,-15.*sin(8*Menu.MenuTime()));
|
|
}
|
|
}*/
|
|
|
|
}
|
|
|
|
// FIXME uncomment this once it's supported
|
|
/*Class SWWMMenuDelegate : DoomMenuDelegate
|
|
{
|
|
transient CVar lang;
|
|
transient Font TewiFont, MPlusFont, SWWMBigFont;
|
|
|
|
override int DrawCaption( String title, Font fnt, int y, bool drawit )
|
|
{
|
|
// forcibly use our bigfont here
|
|
// somehow it doesn't get overriden when using PickFont()
|
|
// most likely because of pointer poopery
|
|
// could we get a function for fetching a font's name, graf?
|
|
if ( !SWWMBigFont ) SWWMBigFont = Font.GetFont('SWWMBigFont');
|
|
return Super.DrawCaption(title,SWWMBigFont,y,drawit);
|
|
}
|
|
|
|
// this doesn't seem to always work?
|
|
override Font PickFont( Font fnt )
|
|
{
|
|
if ( !lang ) lang = CVar.GetCVar('language',players[consoleplayer]);
|
|
if ( !TewiFont ) TewiFont = Font.GetFont('TewiShaded');
|
|
if ( !MPlusFont ) MPlusFont = Font.GetFont('MPlusShaded');
|
|
if ( !SWWMBigFont ) SWWMBigFont = Font.GetFont('SWWMBigFont');
|
|
if ( (fnt == SmallFont) || (fnt == SmallFont2) || (fnt == AlternativeSmallFont) || (fnt == NewSmallFont) || !fnt )
|
|
{
|
|
if ( lang.GetString() ~== "jp" ) return MPlusFont;
|
|
return TewiFont;
|
|
}
|
|
if ( (fnt == BigFont) || (fnt == AlternativeBigFont) || (fnt == OriginalBigFont) || (fnt == IntermissionFont) ) return SWWMBigFont;
|
|
return fnt;
|
|
}
|
|
}*/
|