..
dlc1
Spreadgun ammo change: Napalm → Acid flechettes.
2021-01-21 09:23:24 +01:00
dlc2
Cleanup of stuff and more prep work, first commit of 2021.
2021-01-02 18:41:02 +01:00
dlc3
Custom boss brain unconditionally kills all monsters on death.
2021-01-13 12:10:14 +01:00
swwm_libeye
Some skeletal work on stuff.
2019-12-23 21:52:09 +01:00
swwm_ammo.zsc
Spreadgun ammo change: Napalm → Acid flechettes.
2021-01-21 09:23:24 +01:00
swwm_armor.zsc
Spreadgun ammo change: Napalm → Acid flechettes.
2021-01-21 09:23:24 +01:00
swwm_blazeit.zsc
Add unload function to Wallbuster.
2021-01-16 21:31:27 +01:00
swwm_blod.zsc
Spreadgun ammo change: Napalm → Acid flechettes.
2021-01-21 09:23:24 +01:00
swwm_cbt.zsc
Wallbuster unload function fixes.
2021-01-20 11:00:17 +01:00
swwm_common.zsc
Spreadgun ammo change: Napalm → Acid flechettes.
2021-01-21 09:23:24 +01:00
swwm_compat.zsc
Saya Bean moved to Doom collectibles (there's nothing that would make it exclusive to latter IWADs)
2020-12-22 21:54:01 +01:00
swwm_coordutil.zsc
Some skeletal work on stuff.
2019-12-23 21:52:09 +01:00
swwm_credits.zsc
owo new patron.
2020-12-29 14:37:43 +01:00
swwm_danmaku.zsc
Spreadgun ammo change: Napalm → Acid flechettes.
2021-01-21 09:23:24 +01:00
swwm_deathlydeathcannon.zsc
Spreadgun ammo change: Napalm → Acid flechettes.
2021-01-21 09:23:24 +01:00
swwm_deepdarkimpact.zsc
Make Deep Impact less shit at repelling projectiles.
2021-01-06 19:53:55 +01:00
swwm_funstuff.zsc
Spreadgun ammo change: Napalm → Acid flechettes.
2021-01-21 09:23:24 +01:00
swwm_handler.zsc
Spreadgun ammo change: Napalm → Acid flechettes.
2021-01-21 09:23:24 +01:00
swwm_hdoom.zsc
Reattach headpats to revived actors.
2020-11-14 12:23:48 +01:00
swwm_health.zsc
Adjust item collision.
2020-12-26 23:09:30 +01:00
swwm_help.zsc
Eviternity compatibility (sort of).
2020-11-28 22:03:01 +01:00
swwm_hud.zsc
Companion Lamp doesn't spawn until first activation.
2021-01-15 16:27:44 +01:00
swwm_hudextra.zsc
Propagate scale forcing to subtitles.
2020-11-04 12:02:02 +01:00
swwm_inter.zsc
Fix crash if no tag recolor add-ons are loaded (oops).
2021-01-13 19:05:14 +01:00
swwm_inventory.zsc
Spreadgun ammo change: Napalm → Acid flechettes.
2021-01-21 09:23:24 +01:00
swwm_jackhammer.zsc
Rebalances across the board once again.
2020-12-31 13:58:11 +01:00
swwm_kbase.zsc
Companion Lamp doesn't spawn until first activation.
2021-01-15 16:27:44 +01:00
swwm_keys.zsc
Fix: Collectible/Key pickup animations played unconditionally.
2021-01-12 10:38:27 +01:00
swwm_menus.zsc
Mission briefings now update with each cluster/episode.
2020-12-08 17:41:11 +01:00
swwm_player.zsc
Spreadgun ammo change: Napalm → Acid flechettes.
2021-01-21 09:23:24 +01:00
swwm_powerup.zsc
Spreadgun ammo change: Napalm → Acid flechettes.
2021-01-21 09:23:24 +01:00
swwm_quaternion.zsc
Some extra things before I go to bed:
2020-02-04 02:43:39 +01:00
swwm_shame.zsc
Added NUTATCO bar model.
2020-11-05 18:43:05 +01:00
swwm_shot.zsc
Spreadgun ammo change: Napalm → Acid flechettes.
2021-01-21 09:23:24 +01:00
swwm_sparkyboi.zsc
Slight adjustment.
2021-01-18 01:06:59 +01:00
swwm_splode.zsc
Add unload function to Wallbuster.
2021-01-16 21:31:27 +01:00
swwm_tastytreat.zsc
Add unload function to Wallbuster.
2021-01-16 21:31:27 +01:00
swwm_thiccboolet.zsc
Excise ViewSmoke class.
2021-01-07 17:36:42 +01:00
swwm_thinkers.zsc
Spreadgun ammo change: Napalm → Acid flechettes.
2021-01-21 09:23:24 +01:00
swwm_title.zsc
Various menu tweaks, and other things:
2020-10-27 20:01:47 +01:00
swwm_utility.zsc
Fancy teleporter particles.
2021-01-15 18:16:13 +01:00