added emulation of Final Doom's teleporter z glitch and activate it for Saturnia MAP10
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8 changed files with 33 additions and 4 deletions
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@ -1120,7 +1120,7 @@ FUNC(LS_Teleport_NewMap)
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FUNC(LS_Teleport)
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// Teleport (tid, sectortag, bNoSourceFog)
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{
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int flags = TELF_DESTFOG;
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int flags = TELF_DESTFOG | TELF_FDCOMPAT;
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if (!arg2)
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{
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flags |= TELF_SOURCEFOG;
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