Rebrand the launcher to make it more distinctly GZDoom

- Use a Light theme to clearly differentiate GZDoom from VKDoom
- Moved the version label to not visually clash with the banner graphics
- Added unique graphics for the banner and the BOOTLOGO
- Changed the loading bar color to match GZDoom's logo
This commit is contained in:
nashmuhandes 2025-06-21 16:50:03 +08:00 committed by Rachael Alexanderson
commit 00a5bce5d7
9 changed files with 10 additions and 16 deletions

View file

@ -106,7 +106,7 @@ bool FGenericStartScreen::DoProgress(int advance)
if (CurPos < MaxPos)
{
RgbQuad bcolor = { 2, 25, 87, 255 }; // todo: make configurable
RgbQuad bcolor = { 177, 77, 16, 255 }; // [Nash June 2025] don't merge this color into VKDoom! // todo: make configurable
int numnotches = 200 * 2;
notch_pos = ((CurPos + 1) * numnotches) / MaxPos;
if (notch_pos != NotchPos)

View file

@ -23,7 +23,7 @@ void InitWidgetResources(const char* filename)
if (!WidgetResources)
I_FatalError("Unable to open %s", filename);
WidgetTheme::SetTheme(std::make_unique<DarkWidgetTheme>());
WidgetTheme::SetTheme(std::make_unique<LightWidgetTheme>()); // GZDoom uses a different theme than VKDoom
}
void CloseWidgetResources()