- Apparently, YASM is not a suitable substitute for NASM when doing Win32 builds.

- Removed extraneous printf parameter for Texman.Init startup message.
- Added newlines to the ends of a few headers that were missing them.
- Fixed more GCC errors/warnings.

SVN r1232 (trunk)
This commit is contained in:
Randy Heit 2008-09-17 20:24:08 +00:00
commit 00b21e4b96
15 changed files with 30 additions and 33 deletions

View file

@ -2481,7 +2481,7 @@ void D_DoomMain (void)
StartScreen->AppendStatusLine(temp);
}
Printf ("Texman.Init: Init texture manager.\n", GameNames[gameinfo.gametype]);
Printf ("Texman.Init: Init texture manager.\n");
TexMan.Init();
// [RH] Parse through all loaded mapinfo lumps