- Apparently, YASM is not a suitable substitute for NASM when doing Win32 builds.
- Removed extraneous printf parameter for Texman.Init startup message. - Added newlines to the ends of a few headers that were missing them. - Fixed more GCC errors/warnings. SVN r1232 (trunk)
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15 changed files with 30 additions and 33 deletions
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@ -2481,7 +2481,7 @@ void D_DoomMain (void)
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StartScreen->AppendStatusLine(temp);
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}
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Printf ("Texman.Init: Init texture manager.\n", GameNames[gameinfo.gametype]);
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Printf ("Texman.Init: Init texture manager.\n");
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TexMan.Init();
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// [RH] Parse through all loaded mapinfo lumps
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