Make LightVisibility thread local
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parent
438b983ab1
commit
00f6ed45a2
28 changed files with 45 additions and 48 deletions
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@ -112,7 +112,7 @@ void RenderPolyPlane::Render3DFloor(const TriMatrix &worldToClip, const Vec4f &c
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UVTransform xform(ceiling ? fakeFloor->top.model->planes[sector_t::ceiling].xform : fakeFloor->top.model->planes[sector_t::floor].xform, tex);
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PolyDrawArgs args;
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args.uniforms.globvis = (float)swrenderer::LightVisibility::Instance()->SlopePlaneGlobVis(foggy) * 48.0f;
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args.uniforms.globvis = (float)PolyRenderer::Instance()->Thread.Light->SlopePlaneGlobVis(foggy) * 48.0f;
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args.uniforms.light = (uint32_t)(lightlevel / 255.0f * 256.0f);
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if (cameraLight->FixedLightLevel() >= 0 || cameraLight->FixedColormap())
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args.uniforms.light = 256;
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@ -310,7 +310,7 @@ void RenderPolyPlane::Render(const TriMatrix &worldToClip, const Vec4f &clipPlan
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swrenderer::CameraLight *cameraLight = swrenderer::CameraLight::Instance();
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PolyDrawArgs args;
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args.uniforms.globvis = (float)swrenderer::LightVisibility::Instance()->SlopePlaneGlobVis(foggy) * 48.0f;
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args.uniforms.globvis = (float)PolyRenderer::Instance()->Thread.Light->SlopePlaneGlobVis(foggy) * 48.0f;
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args.uniforms.light = (uint32_t)(frontsector->lightlevel / 255.0f * 256.0f);
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if (cameraLight->FixedLightLevel() >= 0 || cameraLight->FixedColormap())
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args.uniforms.light = 256;
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