- fixed last commit.
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0ae371f3ce
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0127a71974
7 changed files with 20 additions and 33 deletions
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@ -120,7 +120,7 @@ bool OpenGLFrameBuffer::WipeStartScreen(int type)
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}
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const auto &viewport = GLRenderer->mScreenViewport;
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wipestartscreen = new FHardwareTexture(viewport.width, viewport.height, true);
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wipestartscreen = new FHardwareTexture(true);
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wipestartscreen->CreateTexture(NULL, viewport.width, viewport.height, 0, false, 0, "WipeStartScreen");
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GLRenderer->mSamplerManager->Bind(0, CLAMP_NOFILTER, -1);
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GLRenderer->mSamplerManager->Bind(1, CLAMP_NONE, -1);
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@ -167,7 +167,7 @@ bool OpenGLFrameBuffer::WipeStartScreen(int type)
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void OpenGLFrameBuffer::WipeEndScreen()
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{
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const auto &viewport = GLRenderer->mScreenViewport;
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wipeendscreen = new FHardwareTexture(viewport.width, viewport.height, true);
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wipeendscreen = new FHardwareTexture(true);
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wipeendscreen->CreateTexture(NULL, viewport.width, viewport.height, 0, false, 0, "WipeEndScreen");
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GLRenderer->mSamplerManager->Bind(0, CLAMP_NOFILTER, -1);
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glFinish();
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@ -511,7 +511,7 @@ bool OpenGLFrameBuffer::Wiper_Burn::Run(int ticks, OpenGLFrameBuffer *fb)
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}
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if (BurnTexture != NULL) delete BurnTexture;
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BurnTexture = new FHardwareTexture(WIDTH, HEIGHT, true);
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BurnTexture = new FHardwareTexture(true);
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// Update the burn texture with the new burn data
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uint8_t rgb_buffer[WIDTH*HEIGHT*4];
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