Added: UiTick in EventHandlers, a callback that executes at 35fps on every handler in ui scope;
Removed: RenderOverlay, RenderFrame (commented out), Create, CreateOnce, Register, Unregister (completely)
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4 changed files with 27 additions and 18 deletions
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@ -1223,6 +1223,9 @@ void G_Ticker ()
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}
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}
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// [ZZ] also tick the UI part of the events
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E_UiTick();
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// do main actions
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switch (gamestate)
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{
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