- Fixed: Thing_SetTranslation still used a 16-bit word to hold the translation.
- Bumped the maximum resolution up to 2560x1600. - Fixed: DCanvas::DrawTexture() only expanded virtual screen sizes for widescreen resolutions but left 5:4 modes alone. This fix neccessitated the addition of DTA_Bottom320x200 for the status bar to use so that it could be flush with the bottom of the screen rather than sitting slightly above it. - Fixed: FConfigFile::ReadConfig()'s definition of whitespace was too broad. - Fixed: Defining custom translation ranges in descending order and/or with gaps made for crashes. SVN r676 (trunk)
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17 changed files with 130 additions and 66 deletions
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@ -2719,19 +2719,17 @@ void G_SerializeLevel (FArchive &arc, bool hubLoad)
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}
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else
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{
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TArray<FRemapTable*> &tt = translationtables[TRANSLATION_LevelScripted];
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while (arc << w, w != 0xffff)
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{
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if (w >= MAX_ACS_TRANSLATIONS)
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{ // hack hack to avoid crashing
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w = 0;
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}
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while (tt.Size() <= w) tt.Push(NULL);
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trans = tt[w];
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trans = translationtables[TRANSLATION_LevelScripted].GetVal(w);
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if (trans == NULL)
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{
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trans = new FRemapTable;
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tt[w] = trans;
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translationtables[TRANSLATION_LevelScripted].SetVal(t, trans);
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}
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trans->Serialize(arc);
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}
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