- Fixed: The render style table for old decorations was missing STYLE_Stencil so
STYLE_Translucent was mapped incorrectly. SVN r727 (trunk)
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3 changed files with 5 additions and 6 deletions
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@ -3669,12 +3669,6 @@ void P_SpawnMapThing (mapthing2_t *mthing, int position)
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int mask;
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AActor *mobj;
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fixed_t x, y, z;
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static unsigned int classFlags[] =
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{
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MTF_FIGHTER,
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MTF_CLERIC,
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MTF_MAGE,
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};
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if (mthing->type == 0 || mthing->type == -1)
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return;
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