- Added 'canonical transparency' cvar r_canontrans - this simply turns off transparency for Doom objects that were marked as transparent sometime in ZDoom's development cycle
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19 changed files with 33 additions and 3 deletions
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@ -38,6 +38,7 @@
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#include "serializer.h"
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CVAR (Bool, r_drawtrans, true, 0)
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CVAR (Bool, r_canontrans, false, CVAR_ARCHIVE)
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CVAR (Int, r_drawfuzz, 1, CVAR_ARCHIVE)
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// Convert legacy render styles to flexible render styles.
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